To create a program stub

Restriction: This topic applies only when the AppMaster Builder AddPack has been installed, and applies only to Windows platforms.
  1. From the AppMaster Builder Project Explorer, right-click an application entry.
  2. In the Name field, type a name for the program stub.
  3. Click OK. This returns you to the Project Explorer.
  4. From the Project Explorer, double-click the new program stub entry.
  5. In the Program Painter, type the code for the stub. Follow the rules outlined in the Program Stub section of the Coding Programs topic.
  6. Save your code and exit the Program Painter. AppMaster Builder saves the stub in the APSPROG project subdirectory.