Eduction Lua Methods Reference

This section describes the methods and parameters that you can use in your Lua post-processing scripts.

Method Description
addComponent

Adds a new component to the match.

getComponent

Returns a specific component.

getComponentCount

Returns the total number of components in a match.

getEntityName

Returns the name of an entity in a match.

getMatchedText

Returns the input text for a match.

getName

Returns the name of a component.

getOffset

Returns the position of a match (in bytes).

getOffsetLength

Returns the position of a match (in characters).

getOutputText

Returns the output text for a match.

getScore

Returns the score of a match.

getText

Returns the text that is matched by a component.

setEntityName

Edits an entity name in a match.

setMatchedText

Edits the input text for match.

setName

Edits the name of a component.

setOffset

Edits the position of a match (in bytes).

setOffsetLength

Edits the position of a match (in bytes).

setOutputText

Assigns a new value to the output text for a match.

setScore

Edits the score of a match.

setText

Edits the text that is matched by a component.


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