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# ObjectEnvironment

The type of background that a partially or completely transparent object is superimposed on. You can set one of the following values:

`Cluttered` | The object is superimposed on any type of background.
`Uniform` | The object is superimposed on a uniform background of any shade.
`Uniform_light` | The object is superimposed on a light uniform background.
`Uniform_dark` | The object is superimposed on a dark uniform background.

NOTE:

Setting `ObjectEnvironment` to `Cluttered` increases the false positives for transparent objects in the database. The number that it increases by depends on the proportion of the image that is transparent, but typically HPE Media Server returns 30 times more false positives for the `Cluttered` option than for the `Uniform` option.

NOTE:

For the `ObjectEnvironment` parameter to have an effect, the image of the object used for training the database must contain transparent pixels.

Type: | String
Default: | `Uniform`
Required: | No
Configuration Section: | TaskName
Example: | `ObjectEnvironment=cluttered`
See Also: | Occlusion

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