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# ProcessEnMasse

Configures an en masse post-processing task. If you set `ProcessEnMasse` to `True`, your post-processing script takes the entire set of educed matches as its input argument, rather than a single match. The script can thus look at all the matches at once and modify them accordingly.

A Boolean that specifies whether to consider and modify all of the matches at the same time. For example, to increase the score of a match if it is found near other matches, you must consider all of the matches together.

- When `ProcessEnMasse=False`, the Lua post processing script takes an individual match as its input argument.
- When `ProcessEnMasse=True`, the Lua post processing script takes the entire set of matches as its input argument.

Type: | Boolean
Default: | False
Required: | No
Configuration Section: | Any section that you have defined for an Eduction post processing task.
Example: | `PostProcessingTask0=EductionLuaPostProcessing [EductionLuaPostProcessing] Script=scripts/eduction_post_process.lua ProcessEnMasse=True`
See Also: | Entities Script PostProcessingTaskN

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