# getMatch

Returns an edkmatch object that you can use to manipulate the match.

## Syntax

`edkEnMasseMatch:getMatch()`

## Returns

An edkmatch object.

## Example

The following example Lua script uses the `getMatch` method to obtain an `edkmatch` object:

    function processmatches(matches)
        -- example that discards matches with score < 0.5
        for k,v in ipairs (matches) do
            local edkmatch = v:getMatch()
            if edkmatch:getScore() < 0.5 then
                v:setOutput(false)
            end
        end
    end

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