# initToCodifiedFact

The `initToCodifiedFact` method generates a fact to return, which must be completed by the script.

## Syntax

    initToCodifiedFact()

## Returns

(`LuaCodifiedFact`) The codified fact object. See LuaCodifiedFact Methods.

## Example

    local fact = incomplete:initToCodifiedFact()
    fact:setEntity("QGBR")
    ...

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