setRules
The setRules
method sets an array of LuaConditionalRoutingRule
objects to use to route the user to the appropriate task after the script is complete. This rule replaces any existing rules.
You create a LuaConditionalRoutingRule
object by using the LuaConditionalRoutingRule:new constructor.
Syntax
setRules( rules )
Arguments
Argument | Description |
---|---|
rules
|
(LuaConditionalRoutingRule) An array of LuaConditionalRoutingRule objects to use to route the user to the appropriate task. |
Example
function disambiguate_tasks(routingTable, taskUtils) local rule1 = LuaConditionalRoutingRule:new("Accounting", "ACCOUNTING") local rule2 = luaConditionalRoutingRule:new("Financial Advice", "FINANCIAL_ADVICE") routingTable:setRules( {rule1, rule2} ) end