IDOL Community Component 23.4

# assign

The `assign` method adds an attribute (a name/value pair) to the object.

## Syntax

    assign (name, value)

## Arguments

Argument | Description
--- | ---
`name` | (string) The name of the attribute to add.
`value` | (lua_json_type) The value of the attribute to add. This can be a Boolean, float, integer, string, LuaJsonArray, LuaJsonObject, LuaJsonValue, or nil.

## Example

    local myJsonObject = LuaJsonObject:new( { name1="value1" , name2="value2" } )
    myJsonObject:assign("name3", "value3")
    myJsonObject:assign("name4", LuaJsonArray:new("value4a","value4b") )

Copyright 2023 Open Text
Version 23.4 | Last updated September 2023

Send documentation feedback

Close

Send documentation feedback

To send feedback using your default email client, open an email window.

Otherwise, send your feedback and the information below to swpdl.idoldocsfeedback@microfocus.com.

We appreciate your feedback!

Product: IDOL IDOL Community Component 23.4

Topic Title: assign