edkMatch Methods
The following methods are available on edkMatch
objects.
Constructor | Description |
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LuaEdkMatch:new | Creates an edkMatch object. |
Method | Description |
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addComponent | Adds a new component to the match. |
getComponent | Returns a specific component. |
getComponentCount | Returns the total number of components in a match. |
getContribution | Returns a specific scoring contribution. |
getContributionsCount | Returns the number of scoring contributions, that contributed to the score for the match. |
getEntityName | Returns the name of an entity in a match. |
getMatchedText | Returns the input text for a match. |
getOffset | Returns the position of a match (in bytes). |
getOffsetLength | Returns the position of a match (in characters). |
getOutputText | Returns the output text for a match. |
getScore | Returns the score of a match. |
setEntityName | Edits an entity name in a match. |
setMatchedText | Edits the input text for a match. |
setOffset | Edits the position of a match (in bytes). |
setOffsetLength | Edits the position of a match (in bytes). |
setOutputText | Assigns a new value to the output text for a match. |
setScore | Edits the score of a match. |