injectMatch
Injects a match into the current matching session.
This method accepts an edkMatch
object. This edkMatch
must be one that you create in the Lua script; nothing happens if you call injectMatch
on the match from Eduction that you first pass into the finalizematch
function.
After you call this function, the session takes ownership of the match, so you cannot use the created match in any subsequent functions.
NOTE: You cannot perform additional post-processing on injected matches. Eduction skips these matches at post-processing time, to prevent infinite loops.
Syntax
session:injectMatch(edkMatch)
Arguments
Argument | Description |
---|---|
edkMatch
|
An |