Distributed Computing
Table of Contents
Index
Chapter 4: OLE Automation and DCOM
4.1 Overview
4.1.1 Checklist - Before You Start
4.2 Writing ActiveX Clients
4.2.1 Enabling a Program as an ActiveX Client
4.2.2 Creating an ActiveX Proxy Object
4.2.3 Sending Messages to an ActiveX Object
4.2.4 Using Type Library Information
4.2.5 Finalizing an ActiveX Proxy Object
4.2.6 OLE Automation Exceptions
4.3 Writing ActiveX Objects in Object COBOL
4.3.1 Writing a Class for OLE Automation
4.3.2 Registering an OLE Automation Server
4.3.3 Setting Termination Options
4.3.4 Debugging ActiveX Objects
4.3.5 Working with Type Libraries
4.3.5.1 Adding Properties and Methods
4.3.5.2 Deleting Properties and Methods
4.3.5.3 Changing Parameter Datatypes
4.3.6 Setting Threading Options
4.3.6.1 Out-of-process Servers
4.3.6.2 In-process Servers
4.4 Using DCOM
4.4.1 DCOM and Security
4.5 Editing Registry Entries
4.6 For More Information