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D

-d cob flag
dynamically load symbol User's Guide9.1
D command in Forms-2 Character Tools8.2.4.2
d program
See Name program
-d Rebuild option PG to File Handling7.3
D RTS switch User's Guide13.2
d RTS switch User's Guide13.2
D1 RTS switch User's Guide13.2 , 13.2
D2 RTS switch User's Guide13.2
Data
class OO Programming20.2.2.1
fixing in memory PG to Writing Programs18.2.2
incompatible Language Reference10.1.5.7
inheritance OO Programming20.2.1.2
inheritance at run-time OO Programming20.2.1.2.2
instance OO Programming20.2.3.1
methods OO Programming20.2.4.1
unfixing from memory PG to Writing Programs18.2.2
Data Block Dialog System CMUG3.1.2 , 3.2.1
Data block Dialog System CMUGCh5 , Ch12
copyfile Dialog System CMUG12.3.1
example Dialog System CMUG12.3.1
INDEXED BY clause Dialog System CMUG17.2
level-88s Dialog System CMUG17.2
DATA BLOCK FLAGS EIGHTY-EIGHTS configuration parameter Dialog System CMUG17.2
DATA BLOCK INDEXED BY CLAUSE configuration parameter Dialog System CMUG17.2
Data block version number
trap field Dialog System CMUG11.1.1.2
Data categories
MOVE statement Language Reference14.1.2
Data compatibility
third party products PG to Creating UIs18.1.3
with PowerBuilder PG to Creating UIs18.3.4
with Visual Basic PG to Creating UIs18.2.3
Data compression User's Guide6.3
Data conversion Language Reference10.1.5.4
Data definition Dialog System CMUG4.1.2 , Ch5
Data description entry Language Reference7.1.3.3 , 8.1.1
Data description statements Character Tools8.2.2.2.1
in Forms-2 Character Tools8.2.1.5 , 8.2.6
Data descriptions Getting Started1.3.3
generate Dialog System CMUG12.3.1
Data Division LR - Additional Topics1.4 , 4.14 , 5.10 , 10.3 , 11.2 , 12.2
Language Reference3.4 , 3.4.1.2 , 7.1
PG to Writing Programs1.5.1.1
screen section PG to Creating UIs4.1.2
size under Adis PG to Creating UIs4.2.6
Data Division entries Language Reference3.6.3 , 3.6.3
Data entry
fixed-format PG to Creating UIs4.2.1.1.3
forms Character Tools8.1
using Forms-2 Character Tools8.2
Data entry fields Dialog System CMUG3.1.5
Data field Dialog System CMUG5.1
array Dialog System CMUG18.4
scrolling Dialog System CMUG18.3
Data files Compiler directives User's Guide6.1.5
Data General Interactive COBOL
See DG I COBOL
Data group menu Dialog System CMUG9.3
Data groups Dialog System CMUG9.1 , 9.3
DATA IS PRIVATE clause OO Programming20.2.1.2.1
DATA IS PROTECTED clause OO Programming20.2.1.2.1
Data item
trap field Dialog System CMUG11.1.1.3
viewing Character Tools4.5.2
Data item maximum size PG to Writing Programs3.1.2
Data items LR - Additional Topics4.9 , 5.7
Dialog System CMUGCh3
counting number used Character Tools5.3.4
listing related Character Tools5.3.3
listing un-referenced Character Tools5.3.4
listing unused Character Tools5.3.4
locating where used Character Tools5.3.3
mixed LR - Additional Topics5.7.2
NCHAR LR - Additional Topics5.7.1
overflow Compatibility Guide7.2.7
querying in CSI Character Tools5.3.3
references, counting Character Tools5.3.3
usage Character Tools5.3.3
Data keys PG to Creating UIs4.2.9.3
in Adis PG to Creating UIs4.2.9.1.2
Data manipulation functions Dialog System CMUG10.1.1.17
Data record area Language Reference8.1.1.5
DATA RECORDS clause Language Reference8.1.1.5
Data recovery PG to File Handling14.6
Data segments PG to Writing Programs1.5.1.1
DATA SIZE clause LR - Additional Topics12.1.3
Data structures
Callable File Handler PG to File Handling10.5.1
Data types
COMP-5 PG to Writing Programs9.2.2.3
COMP-X PG to Writing Programs9.2.2.3
DG ICOBOL Compatibility Guide15.2
efficiency PG to Writing Programs1.1.1.1
storage representation PG to Writing Programs9.2.2.3
Data values
trap field Dialog System CMUG11.1.1.3
Data-filter CSI toggle Character Tools5.5.1
Data-Name clause LR - Additional Topics1.4.14
Language Reference8.1.1.6
Data-names Compatibility Guide7.1.7 , 13.9 , 15.3
checking in Screens PG to Creating UIs9.1
DEPENDING phrase Compatibility Guide8.3.7 , 15.3
records Compatibility Guide8.3.6
Data-type coercion OO Programming34.1
OLE automation OO Programming35.4
SOM OO Programming36.4
Database
AS license AS Licensing2.5
Database management systems
Informix PG to File HandlingCh20
Oracle PG to File Handling21.1
Sybase PG to File Handling22.1
Database reference file PG to File Handling14.6.1
maintenance PG to File Handling14.12
Database sequence numbering PG to File Handling14.8
DATABLOCK configuration parameter Dialog System CMUG17.5
DATACOMPRESS Compiler directive User's Guide6.3
PG to File Handling9.1.4 , 9.8.1 , 9.8.4.3 , 14.11.1 , 14.12
DATALIT Compiler directive User's Guide6.3
DATE
ACCEPT Language Reference12.1.1
DATE Compiler directive User's Guide6.3
Language Reference5.1.2.3
Date conversion functions Language Reference11.7
Date delimiter
panel field Dialog System CMUG8.1.1
Date validation Dialog System CMUG5.1.7.4
menu Dialog System CMUG5.1.7.4
DATE-COMPILED paragraph Language Reference5.1.2.3
DATE-OF-INTEGER function Language Reference11.9.10
DATE-WRITTEN Language Reference5.1
DATEFORM configuration parameter Dialog System CMUG17.5
DAY
ACCEPT Language Reference12.1.1
DAY-OF-INTEGER function Language Reference11.9.11
DAY-OF-WEEK
ACCEPT Language Reference12.1.1
DB Language Reference8.1.1.15 , 8.1.1.15 , 8.1.1.15
DB2 PG to File Handling17.2.1 , Ch18
DBCHECK Compiler directive User's Guide6.3
DBCS LR - Additional TopicsCh4 , Ch5
User's Guide6.3
Compiler directive LR - Additional Topics4.1 , 4.8
User's Guide6.3
enabling conversion of spaces to ASCII User's Guide13.2
line drawing characters PG to Creating UIsCh24
literal LR - Additional Topics4.10.1
spaces User's Guide6.3
support PG to Writing Programs7.1.2
transparency PG to Writing Programs7.1.2.1
DBCS configuration parameter Dialog System CMUG17.5
DBCS Transparency Getting Started1.4
DBCSSOSI Compiler directive User's Guide6.3
dblksize PG to Communications7.5.1 , 7.5.2
DBP Dialog System CMUG10.1.1.14 , 20.2
DBSPACE Compiler directive LR - Additional Topics4.8 , 5.6
User's Guide6.3
DDE PG to Communications3.2.2
DDNAME Compatibility Guide1.3.1.9 , 1.3.2.1
.DDS files in Forms-2 Character Tools8.2.1.5 , 8.2.2.2.1
editing Character Tools8.2.6.3
DD_
filename mapping PG to File Handling2.3
prefix PG to File Handling2.3
prefixed environment variable PG to File Handling2.3
dd_ filename mapping User's Guide12.1.1
dd_cobkeymp PG to Creating UIs4.2.9.2.6 , 7.1.2
De-edit Language Reference14.1.2 , 14.1.2
DE-EDIT Compiler directive User's Guide6.3
Dead data Character Tools5.3.4
Debug LR - Additional TopicsCh2 , Ch2
run-time switch LR - Additional Topics2.1.2
DEBUG Htmlpp option User's GuideB.2.1
Debug module
D RTS switch User's Guide13.2
DEBUG-ITEM special register LR - Additional Topics2.1 , 2.3.3 , 2.3.3
Debug-ITEM special register LR - Additional Topics2.1
Debugging OO ProgrammingCh23
Character Tools5.1
Getting Started1.3.1
Animator Character ToolsCh4
AS license needed LMF Admin Guide2.3
Compiler directives User's Guide6.1.4
line LR - Additional Topics2.3.4
OLE automation servers OO Programming35.3.4
Presentation Manager applications PG to Creating UIs14.4.3 , 15.4.3
section LR - Additional Topics2.3.3 , 2.3.3 , 2.3.3
SOM classes OO Programming36.3.3
using Animator User's Guide1.1.3
Debugging C subprograms PG to Writing Programs10.6.1.7
Debugging line Language Reference1.2.3
Debugging Microsoft COBOL v2.2 Compatibility Guide2.3.5
DEBUGGING MODE clause LR - Additional Topics2.1.1
Language Reference6.1.2.1
Decimal point PG to Writing Programs1.1.2.1
changing in Forms-2 Character Tools8.2.2.1.4
Decimal point alignment Language Reference10.1.5.4
DECIMAL POINT phrase Compatibility Guide8.3.5 , 15.3
DECIMAL-POINT configuration parameter Dialog System CMUG17.5
DECIMAL-POINT IS COMMA clause Language Reference6.1.2.3
Declarative procedure LR - Additional Topics1.5.1 , 1.5.8
Declaratives Compatibility Guide2.3.2.2
Language Reference3.5.1 , 3.6.4 , 10.1 , 10.1.6.4
DECLARATIVES header LR - Additional Topics2.3.3
Declaratives Section LR - Additional Topics11.3.14
Declare object references OO Programming19.3.1
DECVAL Dialog System CMUG10.1.1.17 , 20.2
.def file User's Guide6.3
PG to Writing Programs10.2.2 , 10.2.3 , 10.2.3 , 10.6.1.2
PG to Creating UIs14.4.1 , 15.4.1 , 16.3.1.2
.def filename PG to Creating UIs14.4.2 , 15.4.2
DEFAULT BACKGROUND CHARACTER configuration parameter Dialog System CMUG17.4
Default locking Language Reference10.1.6.5.14 , 10.1.6.5.14
Default Window
system menu PG to Creating UIs16.3.4
Default window PG to Creating UIs16.3
C2 RTS switch User's Guide13.2
copy PG to Creating UIs16.3.4
copy tabs PG to Creating UIs16.3.4
edit PG to Creating UIs16.3.4
fonts PG to Creating UIs16.3.4
mark PG to Creating UIs16.3.4
paste PG to Creating UIs16.3.4
scroll PG to Creating UIs16.3.4
DEFAULTBYTE Compiler directive User's Guide6.3
Language Reference4.2.3.1 , 5.1.2.2 , 7.1.4
DEFAULTCALLS Compiler directive User's Guide6.3
PG to Writing Programs1.1.2.7
Defaults
copyfile Dialog System CMUG17.2
printing Dialog System CMUGCh15 , 17.4
DEFFILE Compiler directive User's Guide6.3
PG to Writing Programs10.6.1.2
PG to Creating UIs14.4.1 , 14.4.4 , 15.4.1
DEFFILETYPE Compiler directive User's Guide6.3
Define
error messages Dialog System CMUG5.2.2
field in Screens PG to Creating UIs9.2.4.2
group Dialog System CMUG5.1.5
group function in Screens PG to Creating UIs9.2.4.2
panel fields Dialog System CMUG8.1
prime key in Screens PG to Creating UIs9.2.4.2
validation details Dialog System CMUG5.1.7
virtual attributes Dialog System CMUG9.5.1
virtual text Dialog System CMUG9.4.1
DEFINE On-line Help Builder directive PG to Creating UIs22.2.2.1
Defining tables Language Reference8.1.1.14
Definition
locating Character Tools5.4
Definition component Dialog System CMUG1.1
Definition software Getting Started1.3.3
Defn CSI line marker Character Tools5.2.2.4
Delete
Adiscf configuration PG to Creating UIs5.2.2.16
field Dialog System CMUG5.1.3
Field Definition PG to Creating UIs9.2.4.2
function in Screens PG to Creating UIs9.2.7.4
Group Definition PG to Creating UIs9.2.4.2
Group Horizontally PG to Creating UIs9.2.4.2
Group Vertically PG to Creating UIs9.2.4.2
line in Screens PG to Creating UIs9.2.4.2
panel Dialog System CMUG6.2.6
PG to Creating UIs11.2.5
validation Dialog System CMUG5.1.7.2.1
Delete all validations Dialog System CMUG5.1.7.1
Delete Bookmark function in Hyhelp Character Tools10.1.5.2
Delete byte Compatibility Guide1.3.2.5
Delete Configuration menu
Adiscf PG to Creating UIs5.2.2.16
Delete directory
CBL_DELETE_DIR PG to File Handling8.2
Delete entry
action bar Dialog System CMUG6.3.1.4
pulldown Dialog System CMUG6.3.5.3
Delete field definition Dialog System CMUG7.4.6
DELETE file
Callable File Handler PG to File Handling10.5.1
Delete file Dialog System CMUG4.2.3.4
CBL_DELETE_FILE PG to File Handling8.2
generate Dialog System CMUG12.2.8
DELETE FILE statement Language Reference12.1.12
Delete group definition Dialog System CMUG7.4.7
Delete line
dialog Dialog System CMUG10.2.3
error message definition Dialog System CMUG5.2.2.2
range/table validation Dialog System CMUG5.1.7.2.3
Screens PG to Creating UIs9.2.4.2
virtual group Dialog System CMUG9.2.3.2
Delete record
Callable File Handler PG to File Handling10.5.1
Delete selection bar Dialog System CMUG9.2.1.1
DELETE statement Compatibility Guide1.3.2.5 , 2.3.4.4
Language Reference12.1.11 , 12.1.11 , 18.6.3 , 18.6.3
Delete validation Dialog System CMUG5.1.7.3.1 , 5.1.7.4.1
Delete virtual text/attribute Dialog System CMUG9.2.3.5
Deleting
characters in Forms-2 Character Tools8.2.4.2
files Character Tools6.3.1 , 6.3.2
lines in Forms-2 Character Tools8.2.4.2
deleting files PG to Communications7.11.6
Deleting records Compatibility Guide1.3.2.5 , 2.3.4.4
Language Reference4.2.10.1 , 12.1.11
DELIMITED BY phrase Language Reference16.1.7 , 16.1.7
Demand loading OO Programming20.2.2.2.1
Demonstration programs
See also Sample programs
sharing files PG to File Handling6.9
Windows programming PG to Creating UIs16.6
DEPENDING
GO TO Language Reference13.1.9
OCCURS Language Reference8.1.1.14
DEPENDING phrase
data-names Compatibility Guide8.3.7
DESCENDING clause Language Reference8.1.1.14
DESCENDING phrase Language Reference14.1.1 , 14.1.1 , 16.1.4 , 16.1.4 , 16.1.4
Descriptions of Hyhelp functions Character Tools10.1.5.2
Designing a form in Forms-2 Character Tools8.2.3
Desktop PG to Creating UIs20.2.1.2
in Panels V2 PG to Creating UIs20.2.1.1
DETAIL
phrase LR - Additional Topics1.4.22
report group LR - Additional Topics1.1.2.2 , 1.1.2.3 , 1.4.22 , 1.4.22 , 1.4.22 , 1.5.3
DETECT-LOCK Compiler directive User's Guide6.3
detect_alt_ctrl run-time tunable User's Guide12.3
DEVASSHARE file AS Licensing4.2
Developing
OO Applications OO Programming1.2.1
Developing COBOL applications User's GuideCh1
Developing programs User's GuideCh1
Development AS license AS LicensingCh4
Development cycle User's Guide1.1
Development system
AS license LMF Admin Guide2.3
AS LicensingCh4
Development system license LMF Admin Guide1.2
64-bit LMF Admin Guide1.2 , 2.1.4 , 2.1.5.2 , 2.1.5.4 , 3.1
adding LMF Admin Guide2.1.5.3 , 3.1
browsing LMF Admin Guide2.1.5.3
checking installed LMF Admin Guide2.1.5.3
installing LMF Admin Guide2.1.4 , 2.1.5.2
insufficient LMF Admin Guide2.4.1
key LMF Admin Guide1.2 , 2.1.4 , 2.1.5.2 , 2.1.5.4
limit LMF Admin Guide2.4.2
ordering LMF Admin Guide2.1.1
redistributing LMF Admin Guide2.1.5.3 , 3.1
reviewing LMF Admin Guide2.1.5.3
troubleshooting LMF Admin Guide2.4 , Ch3
uninstalling LMF Admin Guide2.1.5.4
using on different version LMF Admin Guide3.1
Device handling Getting Started1.4
Device names PG to File Handling2.1.1 , 2.2.1
DG Compiler directive LR - Additional TopicsCh12
Compatibility Guide13.1
User's Guide6.3
DG I COBOL LR - Additional TopicsCh12
conversion program Compatibility GuideCh17
conversion series 5 Compatibility GuideCh12
converting data files Compatibility GuideCh15
Diagrams of programs Character Tools11.1
Dialects User's Guide6.1.1.2
Getting Started1.4
Dialog Dialog System CMUG1.1 , 3.3 , Ch10
global Dialog System CMUGCh10
global/local first Dialog System CMUG4.2.5.2
local Dialog System CMUG7.3.1 , Ch10
Dialog box PG to Creating UIs20.2.1.4
modal PG to Creating UIs20.2.1.4
modeless PG to Creating UIs20.2.1.4
Dialog definition alternate menu Dialog System CMUG10.3
Dialog definition menu Dialog System CMUG10.2
Dialog System PG to Creating UIs1.1.1 , 2.9
Getting Started1.4
sample programs User's GuideApD
Dialog system Character Tools2.6.3
Dialog System Character Mode Guide Getting Started1.5.2
Dialog System manual Getting Started1.5.2
Dictionaries OO Programming8.3 , 16.3
"ofAssociations" OO Programming8.3 , 16.3
"ofValues" OO Programming8.3 , 16.3
Dictionary error
RTS message OO Programming23.2.2
DIR Compiler directive User's Guide6.3
Direct screen writes
and Panels PG to Creating UIs11.2.6.4
Directing sentence Language Reference3.5.4.4
Directing statement Language Reference3.5.4.3
Directing verb Language Reference3.5.4.3
Directive
ALIGN Language Reference2.6.4.2
ALPHASTART Language Reference6.1.2.3
APOST Language Reference2.2.4.3
ASSIGN Language Reference6.1.3.2
AUTOLOCK Language Reference10.1.6.5.14
COMP-5 Language Reference2.6.4.5
Compiler User's Guide5.5 , Ch6
CONSTANT Language Reference18.4
DATE Language Reference5.1.2.3
DEFAULTBYTE Language Reference4.2.3.1 , 5.1.2.2 , 7.1.4
IBMCOMP Language Reference2.6.4.2 , 8.1.1.21
NATIVE Language Reference6.1.2.2 , 6.1.2.3
ODOSLIDE Language Reference8.1.1.14
OPTIONAL-FILE Language Reference14.1.7
OSVS Language Reference2.6.5.5 , 10.1.4
PERFORM-TYPE Language Reference15.1.1
Profiler User's Guide14.3
QUOTE Language Reference2.2.4.3
REWRITE-LS Language Reference14.1.7
SEQCHK Language Reference3.6.1.1
SEQUENTIAL Language Reference4.2.8.2
SYMBSTART Language Reference6.1.2.3
TRUNC Language Reference2.6.4.2 , 2.6.4.2
Directives
Analyzer Character Tools3.2.3
Animator Character ToolsApA
CALLFH PG to File Handling14.2.1.1
DATACOMPRESS PG to File Handling14.11.1 , 14.12
KEYCOMPRESS PG to File Handling14.11.1 , 14.12
Ohbld command files PG to Creating UIs22.2.2.2
DIRECTIVES Compiler directive User's Guide6.3 , 8.2.6.2.3
DIRECTIVES-IN-COMMENTS Compiler directive User's Guide6.3
Directory control menu Dialog System CMUG4.2.3.10
Directory Facility Character Tools2.4.3.1 , 2.4.8 , Ch6
Directory facility Getting Started1.4
Directory Facility
browsing files Character Tools6.3.1 , 6.3.2
changing default drive Character Tools6.3.2
changing drive Character Tools6.2.3.1
changing path Character Tools6.2.3.1 , 6.2.3.1
control menu Character Tools6.2.2
deleting files Character Tools6.3.1 , 6.3.2
directory function Character Tools6.2.3.3
displaying file lists Character Tools6.2.4
Editor Character Tools7.3.1.2 , 7.4
enter function Character Tools6.2.3.2
file prompt Character Tools6.2.3
file specification menu Character Tools6.2.2
functions Character Tools6.3
in Screens PG to Creating UIs9.2.4.2
invoking with d program Character Tools6.4
list files control menu Character Tools6.2.4
list files menu Character Tools6.2.4
listing files Character Tools6.2.4 , 6.3.2
moving files Character Tools6.3.1
overview Character Tools6.1
renaming files Character Tools6.3.1
selecting files Character Tools6.2.4
Directory Facility V2 PG to Creating UIsCh21 , Ch21
graphical user interface PG to Creating UIs21.3
Directory menu Dialog System CMUG4.2.3
Directory routines
change directory PG to File Handling8.2
create directory PG to File Handling8.2
delete directory PG to File Handling8.2
get current directory PG to File Handling8.2
search for a file PG to File Handling8.2
Disabled panel
definition PG to Creating UIs11.1.1
Disabling
Adis indicators PG to Creating UIs4.2.8
function keys PG to Creating UIs2.3
panel PG to Creating UIs11.2.5
Disbling
exception popup window User's Guide13.2
Discarding active programs User's Guide13.2
Disk files Language Reference14.1.7
DISK FULL Compatibility Guide1.3.1.3
Disk space
saving PG to File Handling9.8.2
DISP option Language Reference12.1.7
DISPLAY Language Reference2.6.4 , 2.6.4.1 , 2.6.4.2
Getting Started1.4
ANSI PG to Creating UIs2.2 , 2.2.1
control sequences PG to Creating UIs4.2.1.2.2 , 4.2.1.2.3
corruption PG to Creating UIs4.2.1.2.3
format of data PG to Creating UIs4.2.1.2.1
group item PG to Creating UIs4.2.2
highlight PG to Creating UIs4.2.1.2.4
Micro Focus enhanced PG to Creating UIs2.2.2
single field PG to Creating UIs4.2.1.2
single field control sequences PG to Creating UIs4.2.1.2.2
undefined PG to Creating UIs4.2.3
windowing PG to Creating UIs13.3.2
Display
appearance of characters PG to Creating UIsCh26
attribute byte PG to Creating UIs25.2
character PG to Creating UIs3.2
contents list in Hyhelp Character Tools10.1.5.2
generic attributes PG to Creating UIs26.2.4.4
next topic in Hyhelp Character Tools10.1.5.2
panel PG to Creating UIs2.6.3 , 11.2.6.4
previous topic in Hyhelp Character Tools10.1.5.2 , 10.1.5.2
recoloring PG to Creating UIs26.2.1.3.2
setting generic attributes PG to Creating UIs26.2.1.4.1
Display attributes PG to Creating UIsCh25 , Ch26
Editor Character Tools7.8
DISPLAY BOX PG to Creating UIs13.3.2
DISPLAY LINE PG to Creating UIs13.3.2
DISPLAY statement LR - Additional Topics10.4.3 , 11.3.6 , 12.3.3
Language Reference12.1.13 , 18.6.4
PG to Writing Programs7.9.1 , 7.9.2
DISPLAY statements Compatibility Guide1.3.1.9
control sequences Compatibility Guide7.2.3
Microsoft Windows PG to Creating UIs16.3
Display trailing spaces User's Guide13.2
DISPLAY UPON CONSOLE
trailing spaces User's Guide13.2
DISPLAY UPON ENVIRONMENT-NAME PG to Writing Programs2.4
DISPLAY UPON ENVIRONMENT-VALUE PG to Writing Programs2.4
DISPLAY usage Compatibility Guide8.1 , 15.2
PG to Writing Programs1.1.1.1
conversion Compatibility Guide8.1.4
DISPLAY-1 usage LR - Additional Topics4.14.8
Distributing Getting Started1.3.1.1 , 1.6.1
DIVIDE statement Language Reference12.1.14
Dividend Language Reference12.1.14
Dividing by zero User's Guide13.2
Division by zero Language Reference10.1.5.2 , 10.1.5.2.1
Division header Language Reference3.6.2.1
Divisor Language Reference12.1.14
check digit validation Dialog System CMUG5.1.7.3
DLL
signal-handling size User's Guide13.2
DLL Compiler directive User's Guide6.3
.dll file
calling from PowerBuilder PG to Creating UIs18.3.3
creating for use by PowerBuilder PG to Creating UIs18.3.1
creating for use with Visual Basic PG to Creating UIs18.2.1
D1 RTS switch User's Guide13.2
D2 RTS switch User's Guide13.2
"do" method OO Programming8.4 , 16.4 , 27.6
Documentary comment Language Reference1.2.3
Documenting Dialog System CMUG23.4
"doesNotUnderstand" method OO Programming20.2.1.1
Domains OO ProgrammingCh34
classes OO Programming34.2.1
messages OO Programming34.2.2
OLE automation OO ProgrammingCh35
SOM OO ProgrammingCh36
DOS Dialog System CMUG1.2
invoking COBOL from C V6.0 PG to Writing Programs10.6.1.4
invoking COBOL from C/C++ V7 PG to Writing Programs10.6.1.4
DOS interrupt PG to Writing Programs18.2.2
DOS screensets Dialog System CMUG16.1.1
restrictions on UNIX Dialog System CMUG16.3.1
transferring to UNIX Dialog System CMUG16.3
dos.inc PG to Writing Programs11.3
DOS/VS COBOL LR - Additional TopicsCh9
DOSVS Compiler directive LR - Additional TopicsCh9
User's Guide6.3
Double Byte Character Set LR - Additional TopicsCh4 , Ch5
Double-byte
line drawing characters PG to Creating UIsCh24
Double-Byte Character Set support PG to Writing Programs7.1.2
Draw Dialog System CMUG7.4.4
function in Screens PG to Creating UIs9.2.4.2
lines in Screens PG to Creating UIs9.2.4.2
menu in Screens PG to Creating UIs9.2.3.5
mode in Screens PG to Creating UIs9.2.4.2
Draw/erase/move Dialog System CMUG7.4.4.1
Drawing Getting Started1.4
Drive Dialog System CMUG4.2.3.9
changing default Character Tools6.3.2
Drive routines
determine current drive PG to File Handling8.2
find drive PG to File Handling8.2
set current drive PG to File Handling8.2
Dropdown
list PG to Creating UIs20.2.3.5.10
selection box PG to Creating UIs20.2.3.5.10
ds-cntrl.ans Dialog System CMUG11.1.1.4.2
ds-cntrl.mf Dialog System CMUG3.2.1 , 11.1.1.4.1
ds-key.cpy Dialog System CMUG13.6
ds.lis Dialog System CMUGCh15
Dsclink Dialog System CMUG14.2.1
Dscomp Dialog System CMUG14.1.1
Dsdakey Dialog System CMUG14.1.1
dsdef.cfg Dialog System CMUGCh15 , Ch17 , 17.1
DSDIR Dialog System CMUG17.1
Dsdlgini Dialog System CMUG14.1.2
DSERRHAN Dialog System CMUG13.3.2
Dserrhan Dialog System CMUG13.3.1 , 13.3.2 , 14.1.1
Dsfld Dialog System CMUG14.1.1
Dsgetss Dialog System CMUG14.1.2
Dslconv Dialog System CMUG14.1.1
Dspanels Dialog System CMUG14.1.1
Dsrtnc Dialog System CMUG14.1.1
Dsrun Dialog System CMUG13.1 , 14.1.1
Getting Started1.3.3
Dsterm Dialog System CMUG14.1.1
Dstracer Dialog System CMUG14.1.2
Dsusrcal Dialog System CMUG14.1.1
Dsusrfmt Dialog System CMUG8.1.1 , 13.5 , 13.6 , 14.1.1 , 14.2
control block Dialog System CMUG13.5.1
parameters Dialog System CMUG13.5.1
Dsusrtrn Dialog System CMUG13.6 , 14.2
parameters Dialog System CMUG13.6
Dsusrval Dialog System CMUG14.1.1
Dsuxpath Dialog System CMUG14.1.1
Dsuxsysp Dialog System CMUG14.1.1
Dsvalrun Dialog System CMUG14.1.1
Dummy parameters User's Guide13.2
Dump-file Character Tools5.5.3
Duplicate alternate keys LR - Additional Topics12.1.5
Duplicate keys Compatibility Guide3.1.4
Duplicate Keys PG to File Handling9.7.2
Duplicate keys
alternate Compatibility Guide15.3
compression PG to File Handling9.8.2.3
Duplicate line
error message definition Dialog System CMUG5.2.2.3
virtual group Dialog System CMUG9.2.3.4
Duplicate record key Language Reference4.2.10.2 , 10.1.6.2.2
Duplicated codes from keys PG to Creating UIs4.2.9.2.6
DUPLICATES clause Language Reference15.1.5
DUPLICATES phrase Language Reference4.2.10.1 , 6.1.3.2 , 16.1.4 , 16.1.13
dwskel.def PG to Creating UIs16.3.1.2
DYNAM Compiler directive User's Guide6.3
Dynamic
filename assignment PG to File Handling2.2 , 2.2.2
Dynamic access Language Reference4.2.10.2 , 15.1.5 , 16.1.13 , 16.1.13
Dynamic access mode Language Reference15.1.2 , 15.1.5 , 16.1.13 , 16.1.13
Dynamic link libraries
Windows PG to Creating UIs16.4.5.3
Dynamic linkage fixup User's Guide13.2
Dynamic linking User's Guide3.3 , 7.1.1 , 7.1.2 , 7.1.4
Dynamic loader
search sequence User's Guide7.1.6.1
Dynamic loading User's Guide7.1.2 , 7.1.6
Dynamically linked program User's Guide8.2
running User's Guide11.2.1
Dynamically linked programs
creating with cob User's Guide7.2.3
Dynamically linked subprograms PG to Writing Programs1.5.3.1
32-bit Windows PG to Creating UIs17.1.4.6
Windows PG to Creating UIs16.4.5.6
Windows NT or 95 PG to Creating UIs17.1.4.6
Dynamically loadable program
creating with cob User's Guide7.3.1
running User's Guide11.2.2
dynamic_dictionary_limit run-time tunable User's Guide12.3
dynamic_memory_limit run-time tunable User's Guide12.3


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