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I

-I cob flag
include symbol in executable file User's Guide9.1
-i cob flag
create dynamically loadable file User's Guide9.1
I command in Forms-2 Character Tools8.2.4.2
-I Rebuild option PG to File Handling7.3
i RTS switch User's Guide13.2
I-beam pointer PG to Creating UIs20.2.3
I-O Control paragraph Language Reference6.1.3.3
I-O control paragraph LR - Additional Topics12.1.7
I-O status codes LR - Additional Topics11.3.13
I/O
indexed Language Reference4.2.10
relative Language Reference4.2.9
I/O buffer size PG to File Handling9.2.1
I/O error
auto-fail critical User's Guide13.2
I/O mode Language Reference15.1.2 , 15.1.5 , 16.1.13 , 16.1.13 , 16.1.13
I/O phrase Language Reference14.1.7 , 14.1.7 , 14.1.7
I/O Status Language Reference10.1.6.2.2
I/O status Language Reference10.1.6.2 , 10.1.6.2.1 , 10.1.6.2.2 , 10.1.6.2.2 , 10.1.6.2.2
I01 screen in Forms-2 Character Tools8.2.2.1
I02 screen in Forms-2 Character Tools8.2.2.2
I1 RTS switch User's Guide13.2
I2 RTS switch User's Guide13.2
i87 PG to Writing Programs1.3
IBM
character set PG to Creating UIsCh23
DB2 PG to File Handling17.2.1
migrating applications Compatibility Guide1.2
OS/VS COBOL Compatibility GuideCh1
PC display attributes PG to Creating UIsCh25
SAA AD/Cycle COBOL/370 Compatibility GuideCh1
screen attributes PG to Creating UIs26.2.4
VS COBOL II Compatibility GuideCh1
IBM-MS Compiler directive User's Guide6.3
IBM/370 Compatibility GuideCh1
IBMCOMP Compiler directive User's Guide6.3
Language Reference2.6.4.2
IBMCOMP Compiler Directive Language Reference6.1.2.3
IBMCOMP Compiler directive Language Reference8.1.1.21 , 17.1
IBP Dialog System CMUG10.1.1.14 , 20.2
Icon PG to Creating UIs20.2.1.3
Presentation Manager applications PG to Creating UIs14.4.2 , 15.4.2
Windows applications PG to Creating UIs16.3.2
Identification Division LR - Additional Topics4.12
Language Reference3.2 , 5.1
Identifier Language Reference2.6.5.5 , 2.6.5.6
Identifier parameter
Convert3 Compatibility Guide9.2.1.7 , 9.2.1.11
Convert5 Compatibility Guide16.2.1.6
Identifying a panel PG to Creating UIs11.2.5
IDXFORMAT Compiler directive User's Guide6.3
PG to File Handling9.1.5
IDXFORMAT"4" PG to File Handling7.3 , 9.7.2 , 10.4.1
IDXFORMAT"4" format files PG to File Handling7.3
IDXFORMAT"8" PG to File Handling7.3 , 10.1.3.1
IDXFORMAT"8" format files PG to File Handling7.3
.idy file User's Guide1.1.2
Character Tools2.4.3
creating Character Tools4.2.1
PRELOADIDY Animator directive Character ToolsA.2.1
IEEE floating-point PG to Writing Programs1.3
IF Dialog System CMUG10.1.1.16
.if file OO Programming22.1
IF functions Dialog System CMUG10.1.1.16 , 20.2
IF statement Language Reference13.1.10 , 18.6.8
collating considerations PG to Writing Programs7.9.3
COMPUTE PG to Writing Programs1.1.2.1
efficiency PG to Writing Programs1.1.2.4
IGNORE LOCK phrase Language Reference15.1.2
IGNORE On-line Help Builder directive PG to Creating UIs22.2.2.1
IGNORE-NUMERIC-SETCUR configuration parameter Dialog System CMUG17.5
.ils file Character Tools4.5.2
IMP logic operator PG to Writing Programs2.5.1 , 2.5.3.2
Imperative sentence Language Reference3.5.4.7
Imperative statement Language Reference3.5.4.6 , 3.5.4.6
Imperative verbs Language Reference3.5.4.6
Implementor-name Language Reference2.2.2.1
Implementors
find OO Programming4.8
Implicit data description picture LR - Additional TopicsCh9
Implicit Procedure Division references Language Reference2.6.6.1
Implicit scope terminators Language Reference2.6.6.4
Implicit specifications Language Reference2.6.6
Import Dialog System CMUG4.2.9
limitations Dialog System CMUG4.2.10.10
semantic checking Dialog System CMUG4.2.9.2
syntax checking Dialog System CMUG4.2.9.1
Import files
syntax Dialog System CMUGCh21
In-line comments Language Reference3.6.5.1
In-line configuration PG to Communications7.11.4
In-line PERFORM Language Reference15.1.1 , 15.1.1
-INC mechanism Language Reference18.3
-INC statement Language Reference18.6.9
INCLUDE files
edit Character Tools7.3.12.3
++INCLUDE mechanism Language Reference18.3
INCLUDE On-line Help Builder directive PG to Creating UIs22.2.2.1
++INCLUDE statement Language Reference18.6.10
INCLUDE-FILLER Compiler directive User's Guide6.3
Incompatible data Language Reference10.1.5.7
INCVAL Dialog System CMUG10.1.1.17 , 20.2
INDD Compiler directive User's Guide6.3
Independent segments LR - Additional Topics3.1.1.3
Index
function in Hyhelp Character Tools10.1.5.2
programs in Forms-2 Character Tools8.2.2.2.1
Index comparison Language Reference10.1.4.2
Index data item Language Reference8.1.1.23 , 10.1.4.2
INDEX On-line Help Builder directive PG to Creating UIs22.2.2.1 , 22.2.4.5
Index programs PG to Creating UIs9.1 , 9.2.7
generate from Screens PG to Creating UIs9.2.4.2
IDX and advanced IDX in Screens PG to Creating UIs9.2.4.2
in Forms-2 Character Tools8.2.12
Screens PG to Creating UIs9.2.7
INDEX SIZE clause LR - Additional Topics12.1.4
INDEX usage Compatibility Guide8.3.2 , 15.3
Index-name Language Reference10.1.4.2
INDEXED BY clause Language Reference8.1.1.14 , 16.1.1 , 16.1.3
INDEXED BY phrase Language Reference16.1.1
Indexed data entry Character Tools8.1
Forms-2 automatic feature Character Tools8.1
Indexed file Language Reference4.2.10.1 , 6.1.3.2 , 14.1.7
Indexed files Compatibility Guide1.3.1.2 , 1.3.2.4 , 15.1.3
PG to File Handling3.1 , 3.1.3
converting PG to File Handling7.6
corrupt PG to File Handling7.5
in Screens PG to Creating UIs9.2.4.2 , 9.2.7
keys PG to File Handling3.1.3
large PG to File Handling10.1.3.1
locking Compatibility Guide7.2.9
PG to File Handling6.7.1
rebuilding PG to File Handling7.5
reorganizing PG to File Handling7.4
sequence check switch User's Guide13.2
sparse keys PG to File Handling9.7.1
using PG to File Handling3.1.3
validating PG to File Handling7.7
Indexed I/O Language Reference4.2.10
Indexing Language Reference2.6.5.3 , 2.6.5.3 , 8.1.1.14
INDEXTITLE On-line Help Builder directive PG to Creating UIs22.2.2.1
INDEXTOPIC On-line Help Builder directive PG to Creating UIs22.2.2.1
INDICATE
GROUP LR - Additional Topics1.4.11 , 1.4.15
Indicator Area Language Reference1.2.3
Indicator area Language Reference3.6.1 , 3.6.1
Indicator character
DG Compatibility Guide14.2
Indicators
altering Adis PG to Creating UIs5.2.2.9
disabling/enabling PG to Creating UIs4.2.8
INFORETURN Compiler directive User's Guide6.3
Information
system Dialog System CMUG13.7
Information line Getting Started4.1.1
Information messages
License Management Facility LMF Admin GuideCh4
Rebuild Compatibility Guide3.4.3
Informix PG to File Handling17.2.3 , Ch20
Inheritance OO ProgrammingCh7 , Ch15 , 20.2.1
PG to Writing Programs1.11
data OO Programming20.2.1.2
methods OO Programming20.2.1.1
overview OO Programming2.1.4
with data OO Programming20.2.1.2.1
.ini file PG to Creating UIs16.3.3
INITCALL Compiler directive User's Guide6.3
INITIAL clause Language Reference5.1.2.1 , 5.1.2.2
Initial program Language Reference5.1.2.2
Initial state Language Reference4.2.3
Initial value Language Reference4.2.3.1 , 7.1.3.4 , 7.1.5.3
Initialization data PG to Writing Programs1.1.2.1
Initialization of Working-Storage Compatibility Guide7.2.10
Initialization procedure Dialog System CMUG10.1.3
action bar Dialog System CMUG6.3.3
Initialization time OO Programming20.2.2.2.1
Initialize Dialog System CMUG4.2.2
action bar Dialog System CMUG6.3.4
class objects OO Programming20.2.2.2
data fields Dialog System CMUG11.2.3
GUI objects OO Programming31.3
instance objects OO Programming20.2.3.2
mouse using Adis PG to Creating UIs8.1.1
Panels V2 PG to Creating UIs19.2.1 , 20.3.3
window OO Programming6.2
Initialize mouse support PG to Creating UIs3.2
INITIALIZE statement LR - Additional Topics4.15.6 , 5.11.3
Language Reference13.1.11
Initializing
Analyzer counters Character Tools3.2.2.6
Forms-2 Character Tools8.2.1.2 , 8.2.2
INITIATE statement LR - Additional Topics1.5.4
Input
ACCEPT statement PG to Creating UIs4.1.1
field usage Dialog System CMUG8.1.1
from the user PG to Creating UIs20.2.5.1
Input attributes Dialog System CMUG23.9
Input field Language Reference9.1.1 , 9.1.1.1
Input files Language Reference12.1.7 , 12.1.7
INPUT mode Language Reference15.1.2
INPUT phrase Language Reference14.1.7 , 14.1.7
Input sockets OO Programming32.2.2
Input-Output files Language Reference12.1.7 , 12.1.7
Input-Output operation Language Reference10.1.6.2.1 , 10.1.6.2.2
.ins file OO Programming20.2.1.2.1
Ins key Dialog System CMUG20.2
Insert
Adis mode indicator PG to Creating UIs4.2.8
Insert after
action bar Dialog System CMUG6.3.1.5.2
Insert after entry
action bar Dialog System CMUG6.3.1.3
pulldown Dialog System CMUG6.3.5.2
Insert before
action bar Dialog System CMUG6.3.1.5.1
Insert before entry
action bar Dialog System CMUG6.3.1.2
pulldown Dialog System CMUG6.3.5.1
Insert field Dialog System CMUG5.1.2
Insert line
dialog Dialog System CMUG10.2.2
error message definition Dialog System CMUG5.2.2.1
in Screens PG to Creating UIs9.2.4.2
range/table validation Dialog System CMUG5.1.7.2.2
virtual group Dialog System CMUG9.2.3.1
INSERT statement Language Reference18.6.11
Insert toggle
Adis function PG to Creating UIs7.2.3.1
Inserting
lines in Forms-2 Character Tools8.2.4.2
spaces in Forms-2 Character Tools8.2.4.2
Insertion editing Language Reference8.1.1.15
INSPECT statement LR - Additional Topics4.15.7 , 5.11.4
Language Reference13.1.12
INSTALL Animator directive Character ToolsA.2.1
install.def PG to Writing Programs11.1
Installation
AS license AS LicensingCh2
license key LMF Admin Guide2.1.4 , 2.1.5.2
License Management Facility LMF Admin Guide2.1.2
verifying Getting Started2.3
Installed license
checking LMF Admin Guide2.1.5.3
Installf PG to Writing ProgramsCh11
creating library PG to Writing Programs11.2 , 11.2 , 11.2 , 11.3
installing library PG to Writing Programs11.6
installf.mac PG to Writing Programs11.1 , 11.2 , 11.3
Installing Getting StartedCh2
installing files PG to Communications7.11.6
Instance PG to Writing Programs2.1.1
coding OO Programming20.2.3
creation OO Programming20.2.4.3
data OO Programming6.1.6 , 14.1.5 , 20.2.3.1
initialization OO Programming20.2.3.2
method OO Programming6.1.7
methods OO Programming20.2.3.3
object OO Programming20.1
overview OO Programming2.1.2
INT Compiler directive User's Guide6.3
Character Tools5.2.5
.int file User's Guide3.1.1 , 7.1.2 , 7.1.6.2 , 7.3.1.1
creating applications with User's Guide3.2.1
used for compiling User's Guide4.6.1
using in an application User's Guide3.2.1.1
INTDATE Compiler directive User's Guide6.3
INTEGER function Language Reference11.9.18
Integer functions Language Reference11.6
INTEGER-OF-DATE function Language Reference11.9.19
INTEGER-OF-DAY function Language Reference11.9.20
INTEGER-PART function Language Reference11.9.21
Integrated Preprocessor PG to Writing ProgramsCh17
Getting Started1.4
Integrated preprocessor
and CSI stats Character Tools5.3.4
Integrated Preprocessor
examples PG to Writing Programs17.6
interfacing with Compiler PG to Writing Programs17.3.1
invoking PG to Writing Programs17.2.1
invoking multiple PG to Writing Programs17.2.1.1
parameters PG to Writing Programs17.3.1.1
response codes PG to Writing Programs17.3.2
sample programs User's GuideApD
stack PG to Writing Programs17.3.4
testing PG to Writing Programs17.2.2
writing PG to Writing Programs17.3
Integrated preprocessor
XDB PG to File Handling17.2.2
Integration tools PG to Writing ProgramsCh13
Directory facility Character ToolsCh6
Directory Facility V2 PG to Creating UIsCh21
On-line Help System PG to Creating UIsCh22
Intensity
character attribute PG to Creating UIs25.2.2
Inter-program communication Compatibility Guide1.3.3 , 2.3.6
PG to Writing Programs1.5.3
CALL PG to Writing Programs1.5.3
Interactive mode
Convert3 Compatibility Guide9.1
Intercommunication between run-units PG to Writing Programs14.2.4
Interface Dialog System CMUG23.12
for your application PG to Creating UIsCh19
Interfaces
alternative Getting Started1.3.3
Interfacing PG to Writing ProgramsCh10
32-bit/16-bit call conversion using C Set++ PG to Writing Programs10.6.8
accessing non-COBOL data PG to Writing Programs10.7
between 16-bit and 32-bit modules PG to Writing ProgramsCh9
COBOL syntax PG to Writing Programs9.2.2
environment PG to Writing ProgramsCh9 , 9.2
guidlines PG to Writing Programs10.8.1.5
restrictions on COBOL to C interfacing PG to Writing Programs10.6.1.8
REXX PG to Writing Programs10.6.9
run-time systems PG to Writing Programs9.2.1
support for Windows V3 PG to Writing Programs10.8.1
support routines PG to Writing Programs10.8
to assembler subprograms PG to Writing Programs10.2
with high-level languages PG to Writing Programs10.6
with OS/2 API routines (32-bit) PG to Writing Programs10.3.4
with _Optlink routines PG to Writing Programs10.4
Interfacing to
Lattice C PG to Writing Programs10.6.7
Microsoft C V4.0 PG to Writing Programs10.6.2
Microsoft C V5.0 PG to Writing Programs10.6.2
Microsoft C V6.0 PG to Writing Programs10.6.1
Microsoft C/C++ V7.0 PG to Writing Programs10.6.1
Microsoft FORTRAN V5.0 PG to Writing Programs10.6.4
Microsoft FORTRAN V5.1 PG to Writing Programs10.6.5
Microsoft PASCAL PG to Writing Programs10.6.6
Microsoft Visual C++ V1.0 PG to Writing Programs10.6.3
OS/2 API routines (16-bit) PG to Writing Programs10.3.2
other products PG to Creating UIsCh18
PowerBuilder PG to Creating UIs18.3
Visual Basic PG to Creating UIs18.2 , 18.2.2
Windows API routines PG to Writing Programs10.3.1
Windows NT API routines PG to Writing Programs10.3.3
Intermediate code User's Guide1.2.1 , 3.1.1
Character Tools4.2.1
Getting Started4.1.6
creating portable PG to Writing Programs5.1.3
vs native code PG to Writing Programs5.1.2
Intermediate code files
compiling to User's Guide4.2
Intermediate results Compatibility Guide1.3.1.5
Language Reference10.1.5.2 , 10.1.5.6
Internal data Language Reference4.2.7
Internal file connector Language Reference4.2.7
Internal object Language Reference4.2.7
Internal register Dialog System CMUG10.1.3
International character set Compatibility Guide13.3
Internationalization Support PG to Writing ProgramsCh7
Interrupt
key in Animator Character Tools4.2.7.2
program execution in Animator Character Tools4.4.4
INTLEVEL Compiler directive User's Guide6.3
PG to Writing ProgramsCh5
INTO phrase Language Reference15.1.2 , 15.1.2 , 15.1.4 , 15.1.4
Intra-session animation Character Tools4.2.5
COBANIM_2 environment variable Character Tools4.2.5.2
COBSW environment variable Character Tools4.2.5.2
error messages Character Tools4.2.5.3
starting Character Tools4.2.5.2
intrins.cbl sample program PG to Writing Programs2.3
Intrinsic data OO Programming8.2 , 16.2 , Ch28
clone class OO Programming28.2.1
send message OO Programming8.2 , 16.2 , 28.2.2
writing new classes OO Programming28.3
Intrinsic Function Module Language ReferenceCh11
Intrinsic functions
coding PG to Writing Programs2.3
in National Language Support PG to Writing Programs7.5.8
INVALID KEY condition Language Reference10.1.6.2.2 , 10.1.6.4 , 10.1.6.4 , 15.1.2 , 15.1.2 , 15.1.5 , 16.1.5 , 16.1.5 , 16.1.13 , 16.1.13 , 16.1.13
INVALID KEY phrase Language Reference12.1.11 , 12.1.11 , 15.1.2 , 15.1.5
Invoke OO Programming19.1
sending a message OO Programming19.4
Invoke ... as OO Programming8.2 , 16.2
Invoke...as OO Programming28.2.2
Invoking
Forms-2 Character Tools8.2.1.1
H2cpy PG to Writing Programs12.2.1
Hyhelp Character Tools10.1.1.1
Microsoft C V6 from COBOL PG to Writing Programs10.6.1.3
Microsoft C/C++ V7 from COBOL PG to Writing Programs10.6.1.3
work screen W02 in Forms-2 Character Tools8.2.4.2
Invoking Dialog System Dialog System CMUG2.1
Invoking Rebuild Compatibility Guide3.1
IOCONV Compiler directive User's Guide6.3
.ipf file User's Guide14.1
IPX PG to Communications3.2.3
ISAM Compatibility Guide1.3.2.4
ISAM files Compatibility Guide1.3.1.2
isam_block_size run-time tunable User's Guide12.3 , 12.3
isam_open_key_check run-time tunable User's Guide12.3
Issues
RM/COBOL Compatibility GuideCh7
Iterator
examples OO Programming8.4
methods OO Programming8.4 , 27.6
Iterator methods OO Programming16.4
examples OO Programming16.4


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