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U

-U cob flag
dynamically load unresolved calls User's Guide8.2.5
handle unresolved reference User's Guide9.1
-u cob flag
create dynamically loadable file User's Guide9.1
ublksize PG to Communications7.5.1
ULIMIT environment variable PG to File Handling9.4.5
ulimit operating system parameter User's Guide7.2.4
Un command in Forms-2 Character Tools8.2.4.2
Undecl Character Tools5.3.4
Undeclared procedures
listing Character Tools5.3.4
Undefine group Dialog System CMUG5.1.6
Undefined results
migrating applications PG to Writing Programs6.9
portability PG to Writing Programs5.1.6.8
UNDELETE clause Compatibility GuideCh13
Underline attribute PG to Creating UIs26.2.4.3
UNDERLINE clause Language Reference9.1.1.30
UNDERLINE option LR - Additional Topics10.4.2 , 10.4.3
Underscore command in Forms-2 Character Tools8.2.4.1
Underscores PG to Creating UIs14.3.2 , 15.3.2 , 16.4.4.2
Undo
Adis function PG to Creating UIs7.2.3
Adis key PG to Creating UIs5.2.3.3
Unexec Character Tools5.3.4
Unfixing data from memory PG to Writing Programs18.2.2
Uninstalling
AS license AS Licensing2.3
development system license LMF Admin Guide2.1.5.4
Uniqueness of reference Language Reference2.6.5
Unit Language Reference12.1.7 , 12.1.7 , 12.1.7
removal Language Reference12.1.7
UNIT phrase Language Reference12.1.7
UNIX Dialog System CMUG1.2
supported character set Dialog System CMUG16.3.2
UNIX key usage chart LMF Admin GuideApA
User's GuideApE
Character ToolsApB
UNIX Screens Compare utility Character Tools12.4
changing the current screen file Character Tools12.5.1.6
compare mode Character Tools12.4
extending screen size Character Tools12.5.1.9
final messages Character Tools12.6
invoking Character Tools12.4.1
menus Character Tools12.5
playback mode Character Tools12.4
playing back a single file Character Tools12.5.1.10
speeding up screen display Character Tools12.5.1.5
viewing screen file differences Character Tools12.5.1.7
UNIX screensets Dialog System CMUG16.1.2
UNIX Session Recorder Character Tools2.5.2 , Ch12
and Animator Character Tools2.5.2.4
file-names Character Tools12.2.1.1.1
keystroke recorder Character Tools12.3.1
limitations Character Tools12.2.3
screen recorder Character Tools12.3.2
terminal independence Character Tools12.2.2
using Character Tools12.3
using with Animator Character Tools12.3.4
UNIX terminal handling PG to Creating UIs7.1.2
Unlinked object User's Guide7.1.1
UNLOCK
Callable File Handler PG to File Handling10.5.1
UNLOCK statement PG to File Handling6.7.1 , 6.7.1 , 6.8
Language Reference16.1.10
Unmark Key function in Screens PG to Creating UIs9.2.4.2
Unpack byte PG to Writing Programs2.5.3.2
Unref Character Tools5.3.4
Unselect all entries
export Dialog System CMUG4.2.10.3
Unselect all panels
export Dialog System CMUG4.2.10.7
Unshow panel Dialog System CMUG6.2.3
Unsort Dialog System CMUG4.2.3.7
Unsort list
panel field Dialog System CMUG8.1.2.6
UNSTRING statement LR - Additional Topics4.15.12 , 5.11.8
Language Reference16.1.11
UPCASE extension subroutine Compatibility Guide2.3.7.8
UPDATE behavior
Adis PG to Creating UIs5.2.3.3
Update field Language Reference9.1.1 , 9.1.1.1
force update in Adis PG to Creating UIs5.2.3.3
Update mask
panel PG to Creating UIs11.2.3
Update named values PG to Writing Programs14.3.2
UPDATE option LR - Additional Topics10.4.2 , 10.4.2
Updating records Language Reference4.2.10.1
UPON phrase LR - Additional Topics1.4.21
Upper case
convert string to PG to Writing Programs18.2.2
field property Dialog System CMUG8.1.1
UPPER-CASE function Language Reference11.9.51
Usage
panel field Dialog System CMUG8.1.1
USAGE clause LR - Additional Topics1.4.23 , 4.14.8 , 5.10.7 , 10.3.1 , 11.2.4
Compatibility Guide15.3
Language Reference8.1.1.23
group items Compatibility Guide8.3.3
INDEX items Compatibility Guide8.3.2
USAGE COMP Language Reference2.6.4.2
USAGE COMP-5
portability PG to Writing Programs5.1.6.9
USAGE DISPLAY PG to Creating UIs4.2.1.1.3 , 4.2.1.2.1
USAGE POINTER comparison Language Reference10.1.4.2.1
USE AFTER STANDARD EXCEPTION declarative Language Reference16.1.13
USE BEFORE REPORTING statement LR - Additional Topics1.5.8
USE Compiler directive User's Guide6.3 , 8.2.6.2.3
Use CSI line marker Character Tools5.2.2.4
Use default directory
generate Dialog System CMUG12.2.2
USE FOR DEBUGGING statement LR - Additional Topics2.3.3 , 2.3.3 , 2.3.3 , 2.3.3 , 2.3.3
USE GLOBAL AFTER
maximum number in program PG to Writing Programs3.1.2
USE procedure Language Reference16.1.12 , 16.1.12
Use stacked field Dialog System CMUG8.1.2.4
USE statement Language Reference16.1.12 , 16.1.12 , 16.1.12
use-combined-cfg PG to Communications7.11.4
use-rdt PG to Communications7.11.5
User attribute PG to Creating UIs25.2 , 26.2.4.5
encoding PG to Creating UIs25.2.4
turn on/off PG to Creating UIs25.4.1
User attribute byte portability PG to Writing Programs5.1.6.2
User Defined Functions
Embedded SQL using DB2 PG to File Handling18.4.4.1
User defined functions
vocabulary OO Programming22.2.1.2.1
User function keys PG to Creating UIs7.1.1
Adis PG to Creating UIs5.2.3.3
compatibility key list PG to Creating UIs4.2.9.2.3
detecting PG to Creating UIs4.2.9.2.3
enabling/disabling PG to Creating UIs4.2.9.2.3
validation clause PG to Creating UIs4.2.9.2.3
User input PG to Creating UIs20.2.5.1
User Interface Getting Started1.5.3
Adis accept and display PG to Creating UIs4.1.1
User interface PG to Creating UIs2.9
for your application PG to Creating UIsCh19
USER NAME
ACCEPT Language Reference12.1.1
User screen
Animator Character Tools4.2.3 , 4.2.4 , 4.5.2
FLASH Animator directive Character ToolsA.2.1
making visible PG to Writing Programs11.6
User session
cross-session animation Character Tools4.2.5.1 , 4.2.5.1
User status indicator PG to File Handling10.4.1
User-defined field format Dialog System CMUG13.5
User-defined format
panel field Dialog System CMUG8.1.1
User-defined word LR - Additional Topics4.6 , 5.5
Language Reference2.2.2.1 , 2.2.2.1 , 2.2.2.1 , 2.2.2.1 , 2.2.2.1
User-defined words Language Reference2.2.2.1
USER-MACHINE Animator directive Character ToolsA.2.1
USER-SESSION Animator directive Character ToolsA.2.1
useraudit PG to Communications7.5.1
USING
maximum number of parameters PG to Writing Programs3.1.2
Using .int files and .gnt files in an application User's Guide3.2.1.1
USING clause Language Reference9.1.1.22
Using Hyhelp without a mouse Character Tools10.1.5.2
USING phrase Language Reference7.1.2.1 , 13.1.2 , 16.1.4
PG to Writing Programs1.5.3
in Screens PG to Creating UIs9.2.5
usrdef.asm PG to Writing Programs11.3 , 11.4
usrdef{B}.asm{D} PG to Writing Programs11.1 , 11.2
_USRSCRN PG to Writing Programs11.6
Utilities
Cbllink PG to Writing Programs6.6
Cblnames PG to Writing Programs6.7
utils.lbr Character Tools9.2.1
UUIDGEN OO Programming35.3.3


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