ByteArray | Base Class Library | CharacterArray |
An instance of Callback stores a message which can be invoked later. In effect it wraps the block of code for a method inside an object which you can store or pass to other objects.
Send the "invoke" message to a Callback instance to execute the method stored inside it.
The maximum message length is 30 characters.
Include this entry in the Class-Control paragraph of any program using this class.
Callback is class "callback"
The list below does not include methods inherited from Base. For these methods, click the button below:
active | Returning bool |
addDependent | Using aDependent |
changed | Using aFourByteParameter |
deleted | Using aFourByteParameter |
description | Returning lnkMessage |
equal | Using lnkCallback Returning lnkBool |
finalize | Returning lnkObject |
getDependents | Returning lnkDependents |
getMessage | Returning lnkMessage |
getParameter | Using n Returning anObject |
getReceiver | Returning lnkObject |
invoke | Using anarg1 anarg2 anarg3 anarg4 anarg5 anarg6 anarg7 anarg8 anarg9 anarg10notallowed Returning lnkreturnparam |
prepareToBeSaved | |
removeDependencies | |
removeDependent | Using lnkDependent |