Programmer's Guide to Creating User Interfaces
Table of Contents
Index
Chapter 2: Overview of Character User Interface Methods
2.1 Overview
2.2 Using ACCEPT and DISPLAY
2.2.1 ANSI ACCEPT and DISPLAY
2.2.2 Micro Focus Enhanced ACCEPT/DISPLAY
2.2.3 Reference Table: Micro Focus or ANSI ACCEPT and DISPLAY Statements
2.2.3.1 Exceptions
2.3 Processing Function Keys
2.4 Using the Screen Section
2.5 Screen Handling Support Functions
2.5.1 Example: Writing Screen Attributes with popup.cbl
2.5.1.1 Data Division in popup.cbl
2.5.1.2 Procedure Division in popup.cbl
2.5.1.3 Use of CBL_WRITE_SCR_CHATTRS
2.5.1.4 Use of CBL_WRITE_SCR_ATTRS
2.6 Customizing Your ACCEPT/DISPLAY Environment
2.6.1 What is Adis?
2.6.2 Why Would You Modify ADISCTRL?
2.6.3 How Do You Modify ADISCTRL?
2.6.4 Packaging Considerations When ADISCTRL is Modified
2.7 Customizing Your Keyboard with the Keyboard Configuration Utility
2.7.1 Packaging Considerations with a Modified Keyboard Configuration
2.8 Dialog System
2.8.1 Interface Management Technology
2.8.2 Reduction in Program Code