Programmer's Guide to Creating User Interfaces
Cover
Preface
Part 1: Introduction
Chapter 1: Comparison of Methods for Creating User Interfaces
Part 2: Character User Interfaces
Chapter 2: Overview of Character User Interface Methods
Chapter 3: Low-level Routines for Character Interfaces
Chapter 4: Adis
Chapter 5: Configuring Enhanced ACCEPT and DISPLAY
Chapter 6: Configuring Your Keyboard
Chapter 7: Windowing Support for Text-based Systems
Part 3: Character Sets and Attributes
Chapter 8: IBM PC Character Set
Chapter 9: Generic Line Drawing
Chapter 10: IBM PC Display Attributes
Chapter 11: Generic Display Attributes
Index
Copyright © 2000 MERANT International Limited. All rights reserved.
This document and the proprietary marks and names used herein are protected by international law.