You can start Character Animator in sleep mode, which means that Character Animator sleeps until a process attaches to it, and then starts in a different window or process to the program you are debugging. Refer to Cross-session Debugging for details on how to attach you program to a sleeping Character Animator.
To start Character Animator in sleep mode, use the cobanimsrv command:
Use cobanimsrv_t if your program is multi-threaded.
The parameters are:
|An optional sequence of one or more Character Animator directives. Each directive must be separated by at least one space
and must not be broken across lines.
See Specifying Character Animator Directives for details of the directives available.