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A

-A cob flag
pass option to Assembler User's Guide9.1
-a cob flag
compile for animation User's Guide9.1
.a file User's Guide7.1.1 , 7.1.4
A RTS switch User's Guide13.2 , 13.2
A1 RTS switch User's Guide13.2 , 13.2
AAI PG to Communications1.1.3 , 7.1
aaiservice PG to Communications7.5.1
Abandon
block Dialog System CMUG7.1.5
range/table validation Dialog System CMUG5.1.7.2.10
virtual group Dialog System CMUG9.2.3.6
Abbreviated combined relation condition Language Reference10.1.4.4
About box Windows PG to Creating UIs16.3.6
ACCEPT Getting Started1.4
alphanumeric fields PG to Creating UIs4.2.1.1.1
ANSI PG to Creating UIs2.2 , 2.2.1
group item PG to Creating UIs4.2.2.1 , 4.2.2.1
Micro Focus enhanced PG to Creating UIs2.2.2
numeric PG to Creating UIs5.2.3.3
numeric-edited PG to Creating UIs5.2.3.3
single alphanumeric fields PG to Creating UIs4.2.1.1.1
single field PG to Creating UIs4.2.1
single field Fixed-format PG to Creating UIs4.2.1.1.3 , 4.2.1.1.3
single field free-format PG to Creating UIs4.2.1.1.3
single field RM style PG to Creating UIs4.2.1.1.5 , 4.2.1.1.6
single numeric-edited fields PG to Creating UIs4.2.1.1.2
termination of PG to Creating UIs4.2.4 , 4.2.9.2.2
Accept and Display
See Adis
ACCEPT and EBCDIC PG to Writing Programs7.9.1
ACCEPT FROM COMMAND-LINE Compatibility Guide1.3.1.8
ACCEPT FROM DATE Language Reference12.1.1
ACCEPT FROM DAY Language Reference12.1.1
ACCEPT FROM DAY-OF-WEEK Language Reference12.1.1
ACCEPT FROM ENVIRONMENT-VALUE PG to Writing Programs2.4
ACCEPT FROM ESCAPE KEY Language Reference12.1.1
ACCEPT FROM EXCEPTION STATUS Language Reference12.1.1
ACCEPT FROM LINE NUMBER Language Reference12.1.1
PG to Writing Programs3.2.2
ACCEPT FROM TIME Language Reference12.1.1
ACCEPT FROM USER NAME Language Reference12.1.1
Accept order of groups in Screens PG to Creating UIs9.2.4.2
Accept panel PG to Creating UIs11.2.6.4
ACCEPT Statement User's Guide6.3
ACCEPT statement LR - Additional Topics4.15.3 , 5.11.2 , 10.4.2 , 10.4.2 , 11.3.5
Compatibility Guide1.3.1.8 , 2.3.7.1
Language Reference12.1.1
alphabetic data Compatibility Guide2.3.7.2
concealed fields Compatibility Guide7.2.14
fields at edge of screen Compatibility Guide7.2.13
Windows PG to Creating UIs16.3
ACCEPT/DISPLAY PG to Creating UIs1.1.9 , 1.1.10 , 1.1.11 , 2.2 , 4.2.5
See Adis
ACCEPT/DISPLAY options
Adiscf PG to Creating UIs5.2.3.3
ACCEPTREFRESH Compiler directive User's Guide6.3
ACCESS mode Language Reference6.1.3.2 , 6.1.3.2 , 6.1.3.2 , 6.1.3.2
Access mode Language Reference4.2.8.3 , 4.2.9.2 , 4.2.10
Callable File Handler PG to File Handling10.4.1
dynamic Language Reference4.2.9.2 , 4.2.10.2
random Language Reference4.2.9.2 , 4.2.9.2 , 4.2.10.2
relative file Language Reference4.2.9.2
sequential file Language Reference4.2.8.3
Accessing
functions in Screens PG to Creating UIs9.2.4.1
Accessing non-COBOL data PG to Writing Programs10.7
Accessing records Language Reference4.2.8
Account classes OO Programming7.1 , 15.1
ACOS function Language Reference11.9.2
Action bar Dialog System CMUG6.3 , 6.3.1
definition menu Dialog System CMUG6.3
dialog Dialog System CMUG6.3.3
entry Dialog System CMUG6.3.1
generate Dialog System CMUG6.3.3
initialization procedure Dialog System CMUG6.3.3
initialize Dialog System CMUG6.3.4
mnemonic Dialog System CMUG6.3.1
name Dialog System CMUG6.3.1 , 6.3.1.8
palette Dialog System CMUG17.3
position Dialog System CMUG6.3.1 , 6.3.1.6
pulldown Dialog System CMUG6.3.5
save Dialog System CMUG6.3.2
text Dialog System CMUG6.3.1
width Dialog System CMUG6.3.1 , 6.3.1.7
Action parameters PG to Communications7.10
Activate Hotspot function in Hyhelp Character Tools10.1.5.2
ACTUAL KEY clause Compatibility Guide1.3.2.3
Add Bookmark function in Hyhelp Character Tools10.1.5.2
Add File function in Hyhelp Character Tools10.1.5.2
Add occurrence
group Dialog System CMUG9.3.5
Add range Dialog System CMUG5.1.7.2.7
ADD statement Language Reference12.1.2
Additional Topics Getting Started1.5.4
Additive attributes User's Guide15.2.2.3.1
ADDRESS OF special register Language Reference12.1.4
Addressing the cursor User's Guide15.2.3.3
ADDRSV Compiler directive User's Guide6.3
ADDSYN Compiler directive User's Guide6.3
Adis PG to Creating UIs2.2.5 , Ch4
Getting Started1.4
and generic attributes PG to Creating UIs26.1.3 , 26.2.4.4
and Panels PG to Creating UIs11.2.6 , 11.2.6.3
and wide mode User's Guide15.2.3.3
auto-clear PG to Creating UIs4.2.8 , 4.2.8
auto-skip configuration PG to Creating UIs4.2.8
backspace character PG to Creating UIs7.2.3
case conversion PG to Creating UIs4.2.8 , 7.2.3
configuration utility PG to Creating UIsCh5
configure PG to Creating UIs3.2
configuring PG to Creating UIsCh4 , 4.1.3 , 4.2.8 , 4.2.8
configuring at run time PG to Creating UIs4.2.8 , 4.2.8 , 4.2.8
configuring error messages PG to Creating UIs5.2.3.2
configuring keys PG to Creating UIsCh7
considerations when using with Panels PG to Creating UIs11.2.6.1
creating panel PG to Creating UIs11.2.6.4
cursor control PG to Creating UIs4.2.1.1.1 , 4.2.4
Data Division size PG to Creating UIs4.2.6
data keys PG to Creating UIs4.2.9.1.2 , 4.2.9.3
default color options PG to Creating UIs5.2.3.3
default keys PG to Creating UIs7.1
defaults PG to Creating UIs5.1
determining available shift keys PG to Creating UIs4.2.9.4.1
dynamic attributes module PG to Creating UIs4.1
dynamically loading User's Guide9.1
editing functions PG to Creating UIs7.2.3 , 7.2.3 , 7.2.3 , 7.2.3 , 7.2.3 , 7.2.3 , 7.2.3 , 7.2.3 , 7.2.3 , 7.2.3 , 7.2.3 , 7.2.3
error messages and Panels PG to Creating UIs11.2.6.4
example of using a mouse PG to Creating UIs4.2.12.3
exit using cursor keys PG to Creating UIs5.2.3.3
FILLER PG to Creating UIs4.1.1 , 4.2.2
function keys PG to Creating UIs4.2.9.1.1 , 4.2.9.2.1 , 7.1.1
group item PG to Creating UIs4.2.2 , 4.2.2.1
indicators and Panels PG to Creating UIs11.2.6.4
indicators on status line PG to Creating UIs4.2.8
initialization module PG to Creating UIs4.1
justification options PG to Creating UIs5.2.3.3
key configuration on UNIX PG to Creating UIs4.2.9.2.6
keyboard handling PG to Creating UIs4.1 , 4.2.9
large screens PG to Creating UIs4.2.5
list of key functions PG to Creating UIs7.2.3
lock keys PG to Creating UIs4.2.9.1.4 , 4.2.9.5 , 4.2.9.5.1 , 4.2.9.5.1 , 4.2.9.5.2 , 4.2.9.5.3
main support module PG to Creating UIs4.1
mapping functions PG to Creating UIs7.2.3.1 , 7.2.3.1
mapping keys to functions PG to Creating UIs4.2.9.2.4
mouse PG to Creating UIs4.2.12
mouse pointer position PG to Creating UIs4.2.12.2.3
Panels functions PG to Creating UIs11.2.6.2
password concealment PG to Creating UIs4.2.8
portability PG to Creating UIs26.1.2
pre-clear PG to Creating UIs4.2.8
predisplaying field contents PG to Creating UIs4.2.8
Screen Section PG to Creating UIs4.2.3 , 4.2.3
shift keys PG to Creating UIs4.2.9.1.3 , 4.2.9.4 , 4.2.9.4.1 , 4.2.9.4.2 , 4.2.9.4.3
single character echo PG to Creating UIs4.2.10
terminate ACCEPT function PG to Creating UIs7.2.3
TIMEOUT on an accept PG to Creating UIs5.2.3.3
timeout reset control PG to Creating UIs4.2.8
timeout units PG to Creating UIs4.2.8
UPDATE behavior options PG to Creating UIs5.2.3.3
user function keys PG to Creating UIs4.2.9.1.1
x"B0" routine conflict PG to Creating UIs4.2.9.2
Adis ACCEPT
and Animator Character Tools4.2.7.2
configuring messages PG to Creating UIs5.2.3.4
ADIS configuration
altering defaults PG to Creating UIs6.3
Overview PG to Creating UIsCh6
Adis configuration Compatibility Guide5.1
Adis configuration utilities Character Tools2.6.5
adis file PG to Creating UIs4.1
Adis functions
Backspace PG to Creating UIs7.2.3
backward Tab PG to Creating UIs7.2.3.1
carriage return PG to Creating UIs7.2.3
case conversion PG to Creating UIs7.2.3
clear field PG to Creating UIs7.2.3
clear screen PG to Creating UIs7.2.3
clear to end of field PG to Creating UIs7.2.3
clear to end of screen PG to Creating UIs7.2.3
cursor down PG to Creating UIs7.2.3
cursor left PG to Creating UIs7.2.3
cursor right PG to Creating UIs7.2.3
cursor up PG to Creating UIs7.2.3
delete character PG to Creating UIs7.2.3
End PG to Creating UIs7.2.3
Home PG to Creating UIs7.2.3
insert single character PG to Creating UIs7.2.3
insert toggle PG to Creating UIs7.2.3.1
move to next field PG to Creating UIs7.2.3
move to next Tab stop PG to Creating UIs7.2.3
move to previous field PG to Creating UIs7.2.3
move to previous Tab stop PG to Creating UIs7.2.3
move to start of screen PG to Creating UIs7.2.3
replace toggle PG to Creating UIs7.2.3.1
restore PG to Creating UIs7.2.3.1
restore character PG to Creating UIs7.2.3
retype PG to Creating UIs7.2.3
RM backspace PG to Creating UIs7.2.3.1
RM clear field PG to Creating UIs7.2.3.1
RM Tab PG to Creating UIs7.2.3.1
set insert mode PG to Creating UIs7.2.3
set replace mode PG to Creating UIs7.2.3
terminate program PG to Creating UIs7.2.3
Undo PG to Creating UIs7.2.3
Adis indicators
auto-clear PG to Creating UIs4.2.8
insert/replace mode PG to Creating UIs4.2.8
off end of field PG to Creating UIs4.2.8
positioning at run time PG to Creating UIs4.2.8
Adis keys PG to Creating UIs4.2.9.2.4 , 4.2.9.2.4
See also disabling in Adiscf
conflict with x"B0" routine PG to Creating UIs4.2.9.2.4
detecting PG to Creating UIs4.2.9.2.4
enabling and disabling PG to Creating UIs4.2.9.2.4
enabling in Adiscf PG to Creating UIs5.2.2.17
special mappings PG to Creating UIs4.2.9.2.4
Adis options
ACCEPT numeric PG to Creating UIs5.2.3.3
ACCEPT numeric-edited PG to Creating UIs5.2.3.3
auto-clear PG to Creating UIs5.2.3.3
auto-restore PG to Creating UIs5.2.3.3
auto-skip PG to Creating UIs5.2.3.3
COLUMN + 1 effect PG to Creating UIs5.2.3.3
cursor position PG to Creating UIs5.2.3.3
end of field PG to Creating UIs5.2.3.3 , 5.2.3.3
field overflow PG to Creating UIs5.2.3.3
function keys select PG to Creating UIs5.2.3.3
pre-clear PG to Creating UIs5.2.3.3
predisplay PG to Creating UIs5.2.3.3
prompt character PG to Creating UIs5.2.3.3
prompt character in PIC G PG to Creating UIs5.2.3.3
range of data keys PG to Creating UIs5.2.3.3
restrict field size PG to Creating UIs5.2.3.3
RM/COBOL numeric PG to Creating UIs5.2.3.3
SECURE field PG to Creating UIs5.2.3.3
termination of accept PG to Creating UIs5.2.3.3
update field PG to Creating UIs5.2.3.3
user function keys PG to Creating UIs5.2.3.3
validation control PG to Creating UIs5.2.3.3
Adis portability PG to Writing Programs5.1.5.2
Adiscf PG to Creating UIs2.7 , 2.7.3 , 4.1.3 , Ch5
Character Tools2.6.5.1
ACCEPT/DISPLAY options PG to Creating UIs5.2.2.3 , 5.2.3.3
alter all messages menu PG to Creating UIs5.2.2.4
Alter All Options menu PG to Creating UIs5.2.2.5
Alter Configuration menu PG to Creating UIs5.2.2.6
Alter Function Mappings menu PG to Creating UIs5.2.2.8
Alter Indicators menu PG to Creating UIs5.2.2.9
alter individual messages menu PG to Creating UIs5.2.2.10
Alter Individual Options menu PG to Creating UIs5.2.2.11
altering auto-clear indicator PG to Creating UIs5.2.3.2
Choose Configuration menu PG to Creating UIs5.2.2.15
command line PG to Creating UIs5.2.1
configuring ACCEPT messages PG to Creating UIs5.2.3.4
configuring indicators PG to Creating UIs5.2.2.9
Delete configuration menu PG to Creating UIs5.2.2.16
Enable/Disable Adis Keys menu PG to Creating UIs5.2.2.17
function descriptions PG to Creating UIs5.2.3.2
indicator position PG to Creating UIs5.2.2.12
key control PG to Creating UIs5.2.2.2
Load Configuration menu PG to Creating UIs5.2.2.18
load option PG to Creating UIs5.2.3.2
Main menu PG to Creating UIs5.2.2.1
menus PG to Creating UIs5.2.2
message position PG to Creating UIs5.2.2.12
messages PG to Creating UIs5.2.2.13
overriding selections PG to Creating UIs4.2.8
Save menu PG to Creating UIs5.2.2.19
tab stops PG to Creating UIs5.2.2.14
Adiscf functions PG to Creating UIs5.2.3
adisctrl PG to Creating UIs2.7.3 , 2.7.4
adisctrl database and NLS PG to Writing Programs7.2
adisctrl file PG to Creating UIs2.7 , 2.7.2 , 4.2.8 , 5.1
default configuration PG to Creating UIs5.1
DG ICOBOL compatibility PG to Creating UIs5.1
IBM V1.0 compatibility PG to Creating UIs5.1
Microsoft V2 compatibility PG to Creating UIs5.1
RM compatibility PG to Creating UIs5.1
adisdyna PG to Creating UIs2.2.5 , 2.2.5 , 4.1
adisinit PG to Creating UIs2.2.5 , 4.1
adiskey PG to Creating UIs2.2.5 , 4.1
admouse.cbl sample program PG to Creating UIs8.1
ADV Compiler directive User's Guide6.3
Advanced Animator
cross-session animation Character Tools4.2.5
intra-session animation Character Tools4.2.5
ADVANCING phrase Language Reference16.1.13 , 16.1.13 , 16.1.13 , 16.1.13
Advisor
Microsoft PG to Creating UIs22.2.4.7
Character Tools10.1.1.1
AFTER phrase Language Reference13.1.12 , 16.1.13
AFTER POSITIONING phrase Language Reference16.1.13 , 16.1.13
Aggregation OO Programming35.3.1
Alarm PG to Creating UIs3.2
Algebraic signs Language Reference2.6.1
ALIAS Compiler directive User's Guide6.3
ALIGN Language Reference17.1
ALIGN Compiler directive User's Guide6.3
PG to Writing Programs1.1.3.2
ALIGN Compiler Directive PG to Writing Programs9.2.2.4
ALIGN directive Language Reference2.6.4.2
OO Programming25.2
Alignment
decimal point Language Reference10.1.5.4
Alignment rules Language Reference2.6.2
ALL PROCEDURES phrase LR - Additional Topics2.3.3 , 2.3.3
ALL Profiler directive User's Guide14.3.1
ALL REFERENCES OF phrase LR - Additional Topics2.3.3 , 2.3.3
ALL subscript Language Reference2.6.5.5
All subscript Language Reference2.6.5.2
Allow/disallow null Dialog System CMUG5.1.7.5.1
ALPHA Profiler directive User's Guide14.3.1
ALPHABET clause Language Reference6.1.2.3 , 6.1.2.3
Alphabetic
field Dialog System CMUG5.1 , 5.1.7
field format Dialog System CMUG8.1.1
Alphabetic data
accepting Compatibility Guide2.3.7.2
Alphabetic data rules Language Reference8.1.1.15
Alphanumeric
field Dialog System CMUG5.1
field format Dialog System CMUG8.1.1
alphanumeric
fields in ACCEPT PG to Creating UIs4.2.1.1.1
Alphanumeric data
comparisons Compatibility Guide1.3.1.11
efficiency of manipulation PG to Writing Programs1.1.2.2
Alphanumeric data items
non-standard operations LR - Additional Topics11.3.7
Alphanumeric data rules Language Reference8.1.1.15
Alphanumeric edited data rules Language Reference8.1.1.15
Alphanumeric functions Language Reference2.6.5.4 , 11.6
Alphanumeric value parameters Dialog System CMUG10.1.2.6
ALPHASTART Compiler directive User's Guide6.3
Language Reference6.1.2.3
Alt key Dialog System CMUG19.2 , 20.2
Getting Started1.6.3
Alt key portability PG to Writing Programs5.1.6.7
Alt key simulation PG to Creating UIs4.2.9.4
Alt key support User's Guide15.2.3.2
ALTER Compiler directive User's Guide4.6.3 , 6.3
PG to Writing Programs1.1.3.1
Alter configuration menu
Adiscf PG to Creating UIs5.2.2.6
Alter panel size Dialog System CMUG7.2.9.2
Alter Path Character Tools4.5.1
Alter size
action bar Dialog System CMUG6.3.1.7
ALTER statement LR - Additional Topics3.3.1
Language Reference12.1.3
PG to Writing Programs1.1.2.6 , 3.2.2
Alter Structure Window Character Tools11.3
Alternate character set User's Guide15.2.2.3.5
Alternate keys LR - Additional Topics12.1.6
PG to File Handling9.7.1 , 9.8.2.3 , 10.4.1
duplicate LR - Additional Topics12.1.5
Alternate menu in Screens PG to Creating UIs9.2.3.1
Alternate record key Language Reference6.1.3.2 , 15.1.2 , 15.1.2 , 15.1.5 , 16.1.13
ALTERNATE RECORD KEY clause Language Reference6.1.3.2 , 16.1.13
Alternative access paths Language Reference4.2.10.1
Alternative keystrokes PG to Creating UIs7.1.2
Amend
field Dialog System CMUG8.1.2.3
field menu Dialog System CMUG8.1.2.3
group repeats Dialog System CMUG5.1.4
group size Dialog System CMUG5.1.1
pulldown menu Dialog System CMUG6.3.5
AMODE Compiler directive User's Guide6.3
ANALYZE Compiler directive User's Guide6.3
Character Tools2.4.3.4 , 2.5.3 , 3.2.1
and CSI Character Tools5.4
analyze.exe Character Tools3.2.2.1
Analyzer Character Tools2.4.4.4 , 2.5.3
Getting Started1.4
accessing functions Character Tools3.2.2.2
changing the display Character Tools3.2.2.4.3
changing the scale Character Tools3.2.2.4.3
directives Character Tools3.2.3
invoking standalone Character Tools3.2.2
on/off Character Tools3.2.2.3
preparing programs for Character Tools3.2.1
printing results Character Tools3.2.3
report file Character Tools3.2.2.8
results in CSI Character Tools5.3.4
sample session Getting Started4.3.2
saving the results Character Tools3.2.2.7
totals Character Tools5.4
Analyzer directives
CLEAR Character Tools2.5.3.2
COUNT Character Tools2.5.3.3
PRINT Character Tools2.5.3.4
setting Character Tools2.5.3.5
Analyzer display
changing Character Tools3.2.2.4.1
coloring Character Tools3.2.2.4.2
description Character Tools3.2.2.3
AND logic operator PG to Writing Programs1.1.2.5 , 2.5.1 , 2.5.3.2
ANIM Compiler directive User's Guide6.3 , 9.1
PG to Writing Programs1.5.1.2
Character Tools4.2.1 , 11.2.1
Animating OO Programming4.7 , 23.2.1
Character Tools2.4.4
Getting Started4.1.5
a session recording Character Tools2.5.2.3
animating your programs PG to Communications7.9
calling C subprograms PG to Writing Programs10.6.1.7
Class Library OO Programming26.4
programs that call assembler subprograms PG to Writing Programs10.2.5
svranim parameter PG to Communications7.5.1
Animating intermediate code User's Guide13.2
using Base Animator User's Guide13.2
Animation
analyzer Character Tools7.6.4
cooperative Character Tools4.1.4 , 4.2.3 , 4.2.3.1 , 4.2.4
cross-session Character Tools4.2.3 , 4.2.3.2 , 4.2.4 , 4.2.4.1 , 4.2.5
different machines, on Character Tools4.2.3 , 4.2.4
different sessions, on Character Tools4.1.4 , 4.2.3 , 4.2.4
intra-session Character Tools4.2.5
start from Editor Character Tools7.5.1.2 , 7.6.4
structure Character Tools7.6.4
Animator Character ToolsCh4
Getting Started1.4
add list Character Tools4.5.2
Adis ACCEPT Character Tools4.2.7.2
advanced functions User's Guide1.1.3
align Character Tools4.5.2
alter Monitor Window Character Tools4.5.2
alter Path Character Tools4.5.2
alter-window menu Character Tools4.4.1
alternate menu Character Tools4.4.2 , 4.5.2
and Integrated Preprocessor PG to Writing Programs17.2.2
and On-line Help System Character Tools4.1.5
and On-line Reference Character Tools1.2.1.1
and wide mode User's Guide15.2.3.3
animate function Character Tools4.5.2
ANIMUSER Character Tools4.2.3.1
application-view Character Tools4.4.5 , 4.5.2
automatic watch function Character Tools4.5.2
backtrack Character Tools4.5.2
backtrack, cancel Character Tools4.5.2
Base Getting Started1.4
base Animator Character ToolsCh4 , 4.1 , 4.2.7.4
basic functions User's Guide1.1.3
breakpoints Character Tools4.5.2
breakpoints menu Character Tools4.4.4 , 4.5.2
breakpoints, cancel Character Tools4.5.2
breakpoints, conditional Character Tools4.5.2
breakpoints, cooperative animation Character Tools4.2.3
breakpoints, cross-session animation Character Tools4.2.3
breakpoints, duration of Character Tools4.5.2
breakpoints, examine Character Tools4.5.2
breakpoints, maximum number Character Tools4.5.2
breakpoints, periodic Character Tools4.5.2
breakpoints, program Character Tools4.5.2
breakpoints, setting Character Tools4.5.2
breakpoints, zoom Character Tools4.5.2
cancel all breakpoints Character Tools4.5.2
cancel backtrack Character Tools4.5.2
cancel program break Character Tools4.5.2
cancel threshold level Character Tools4.5.2
change current statement Character Tools4.4.11 , 4.5.2 , 4.5.2
change data items Character Tools4.4.10
clear function Character Tools4.5.2
command line Character Tools4.2.2
communication errors Character Tools4.6.1
conditional breakpoints, setting Character Tools4.5.2
contained data Character Tools4.5.2
control menu Character Tools4.4.5 , 4.5.2
cooperative animation Character Tools4.1.4 , 4.2.3 , 4.2.3.1 , 4.2.4
cooperative animation errors Character Tools4.6.1
copyfiles Character Tools4.2.6
cross-session animation Character Tools4.2.3 , 4.2.3.2 , 4.2.4 , 4.2.4.1
cross-session animation errors Character Tools4.6.1
current line positioning Character Tools4.5.2
cursor control Character Tools4.2.7.2
cursor-name locate Character Tools4.5.2
cursor-name query Character Tools4.5.2
cursor-position reset Character Tools4.5.2
data display Character Tools4.5.2
data items, changing Character Tools4.4.10
data viewing Character Tools4.5.2
debugging with User's Guide1.1.3
definition Character Tools4.2.3 , 4.2.4
delete list Character Tools4.5.2
do at breakpoint Character Tools4.5.2
do statement Character Tools4.5.2
down list Character Tools4.5.2
down perform level Character Tools4.5.2
down table Character Tools4.5.2
dump list Character Tools4.5.2
enter Character Tools4.5.2
enter-name locate Character Tools4.5.2
enter-name query Character Tools4.5.2
environment menu Character Tools4.4.6 , 4.5.2
error messages Character Tools4.6
escape function Character Tools4.5.2
examine backtrack Character Tools4.5.2
examine breakpoints Character Tools4.5.2
examine execution path Character Tools4.5.2 , 4.5.2
examine until condition Character Tools4.5.2
exchange Character Tools4.5.2
execution path, examining Character Tools4.5.2 , 4.5.2
exit function Character Tools4.5.2
exit perform Character Tools4.5.2
find string Character Tools4.5.2
finding by line number Character Tools4.5.2
finding current statement Character Tools4.5.2
finding data item Character Tools4.4.8 , 4.5.2
finding data-name Character Tools4.5.2
finding filename Character Tools4.5.2
finding procedure Character Tools4.5.2
finding section Character Tools4.5.2
flash function Character Tools4.5.2
function descriptions Character Tools4.5.2
function keys PG to Creating UIs7.1.1
function keys not working PG to Creating UIs4.2.9.2.6
function summary Character Tools4.5.1 , 4.5.1 , 4.5.1 , 4.5.1
go function Character Tools4.5.2
go menu Character Tools4.4.7
go speed Character Tools4.5.2
go speed, setting Character Tools4.4.7
help Character Tools10.1.3.5
hex toggle Character Tools4.5.2
hide monitors Character Tools4.5.2
hiding screen PG to Writing Programs11.6
.idy file location Character Tools4.2.6
information file User's Guide1.1.2
information line Character Tools4.2.7.1
insert list left Character Tools4.5.2
insert list right Character Tools4.5.2
interrupt key Character Tools4.2.7.2
invoking Character Tools4.2.2
join text Character Tools4.5.2
list values, updating Character Tools4.5.2
locate-declaration menu Character Tools4.4.8 , 4.5.2
look-up Character Tools4.5.2
machine definition Character Tools4.2.3 , 4.2.4
main menu Character Tools4.4.3
maximum number of breakpoints Character Tools4.4.4
maximum programs loaded PG to Writing Programs3.1.3
menus Character Tools4.4
monitor function Character Tools4.5.2
monitor redraw Character Tools4.5.2
monitor-off Character Tools4.5.2
monitor-slide Character Tools4.5.2
monitoring subscripted items Character Tools4.5.2 , 4.5.2
monitors, duration of Character Tools4.4.10
monitors, moving Character Tools4.5.2
monitors, moving and resizing Character Tools4.4.1
monitors, organize Character Tools4.5.2
monitors, resizing Character Tools4.5.2
monitors, watch Character Tools4.5.2
mouse support Character Tools4.2.7.2 , 4.5.2
move-window Character Tools4.5.2
network, on Character Tools4.2.3 , 4.2.4
next reset Character Tools4.5.2
next-if Character Tools4.5.2
on count breakpoint Character Tools4.5.2
on-line help Character Tools10.1.3.5
organize monitors Character Tools4.5.2
page left/right functions Character Tools4.5.2
PARAMCOUNTCHECK Compiler directive Character Tools4.4.10
perform-level menu Character Tools4.4.9 , 4.5.2
PM programs Character Tools4.2.4
preparing programs for Character Tools4.2.1
Presentation Manager programs Character Tools4.2.3
query data, tables Character Tools4.5.2
query data, updating lists Character Tools4.5.2
query data-name alternate menu Character Tools4.5.2
query data-name control menu Character Tools4.5.2
query data-name menu Character Tools4.4.10.1
query function Character Tools4.5.2
query menu Character Tools4.4.10
query tables Character Tools4.5.2
query, down list Character Tools4.5.2
query, up list Character Tools4.5.2
querying group items Character Tools4.5.2
quit perform Character Tools4.5.2
redraw monitor Character Tools4.5.2
refresh display Character Tools4.5.2
reinitializing terminal User's Guide15.2.3.3
reorganizing screen Character Tools4.5.2 , 4.5.2
repeat query Character Tools4.5.2
reset Character Tools4.5.2
reset-execution menu Character Tools4.4.11 , 4.5.2
restart program Character Tools4.5.2
restore single screen Character Tools4.5.2
running with SDE LMF Admin Guide2.4.2
same level Character Tools4.5.2
saving Do statements Character Tools4.5.2
saving query data Character Tools4.5.2
screen description Character Tools4.2.7
scroll text Character Tools4.5.2
select program break Character Tools4.5.2
set backtrack Character Tools4.5.2
set breakpoint Character Tools4.5.2
set threshold level Character Tools4.5.2
set until condition Character Tools4.5.2
specify directives Character Tools4.3 , 4.3 , 4.3
split screen Character Tools4.5.2
split text Character Tools4.5.2
start function Character Tools4.5.2
statement add Character Tools4.5.2
step function Character Tools4.5.2
step perform Character Tools4.5.2
Structure Animator Character ToolsCh11
subscripted items, monitoring Character Tools4.5.2 , 4.5.2
text entry Character Tools4.2.7.3
text function Character Tools4.5.2
text menu Character Tools4.4.12
this program break Character Tools4.5.2
threshold level, setting Character Tools4.5.2
unset backtrack Character Tools4.5.2
unset breakpoint Character Tools4.5.2
unset threshold level Character Tools4.5.2
unset until condition Character Tools4.5.2
until condition, cancel Character Tools4.5.2
until condition, setting Character Tools4.5.2
up list Character Tools4.5.2
up perform level Character Tools4.5.2
up table Character Tools4.5.2
update list Character Tools4.5.2
user screen Character Tools4.2.3 , 4.2.4
user screen view Character Tools4.5.2 , 4.5.2
view function Character Tools4.5.2
watch monitors Character Tools4.5.2
watch off Character Tools4.5.2
wch Character Tools4.5.2
where function Character Tools4.5.2
windows Character Tools4.2.7.4 , 4.2.7.4.1 , 4.2.7.4.2
word functions Character Tools4.5.2 , 4.5.2
zoom Character Tools4.5.2
zoom and PERFORM ranges Character Tools4.4.9
zoom breakpoint Character Tools4.5.2
zoom mode, threshold Character Tools4.5.2
zoom to IF Character Tools4.5.2
Animator directives Character ToolsApA
FLASH-CALLS PG to Writing Programs10.3.3 , 10.6.1.7 , 11.6
HOLDVIEW Character Tools4.2.3 , 4.5.2
setting Character Tools2.4.4.5
specify Character Tools4.3
ZOOM Character Tools2.4.4.3
Animator information file
COBAIF Animator directive Character ToolsA.2.1
Animator V2 OO Programming23.2.1
animator_interrupt_char run-time tunable User's Guide12.3
ANIMUSER program
Animator Character Tools4.2.3.1
.anl file Character Tools3.2.3
ANNUITY function Language Reference11.9.3
ANS85 Compiler directive User's Guide6.3
PG to File Handling9.1.1
ANSI
COMP usage PG to Writing Programs1.1.1.1
data OO Programming2.1.3
ANSI ACCEPT/DISPLAY PG to Creating UIs1.1.10 , 2.2 , 4.2.5
ANSI COBOL Language Reference1.1
ANSI color terminal User's Guide15.2.2.3.6
ANSI constants Dialog System CMUG17.2
ANSI'74
file status PG to File Handling4.5.1
ANSI'85
file status PG to File Handling4.5.2 , 4.5.6 , 10.4.1
ansi.sys-compatible console I/O User's Guide13.2
ANYO Dialog System CMUG19.4
API
and Panels V2 PG to Creating UIsCh19
OS/2 PG to Creating UIs14.1.3.1 , 14.3.2
Presentation Manager PG to Creating UIsCh14
Windows PG to Creating UIsCh16 , 16.4.2
Windows NT or 95 PG to Creating UIsCh17
API routines
accessing PG to Writing ProgramsCh11
OS/2 PG to Writing ProgramsCh9
OS/2 (16-bit) PG to Writing Programs10.3.2
OS/2 (32-bit) PG to Writing Programs10.3.4
supplied definitions PG to Writing Programs11.3
Win32 PG to Writing Programs10.3.3
Windows PG to Writing Programs10.3.1
Windows NT PG to Writing Programs10.3.3
apidef.asm PG to Writing Programs11.3
apidef{B}.asm{D} PG to Writing Programs11.4
APOST Compiler directive User's Guide6.3
APOST directive Language Reference2.2.4.3
APPC PG to Communications3.2.1
appc_dos.cfg configuration file PG to Communications3.2.1.5
Append to File function in Hyhelp Character Tools10.1.5.2
Application Configuration System PG to Writing ProgramsCh13
Getting Started1.4
See also Configuration file
and Menu Handler PG to Writing Programs13.3.4
call interface PG to Writing Programs13.4
closing configuration file PG to Writing Programs13.4.2
error messages PG to Writing Programs13.4.2
parameters PG to Writing Programs13.4.1
processing method PG to Writing Programs13.4.2
Application interface PG to Creating UIsCh19
Application program Getting Started1.3.3
Application Server User's GuideCh2
Getting Started1.3.2 , 1.6.1.1
components User's Guide2.1.1
shipping User's Guide1.4
Application Server license
See AS license
Application subsystem routines PG to Writing Programs18.1.1
Application window
Windows PG to Creating UIs16.3.4
Applications
created with .int/.gnt files User's Guide3.2.1
creating User's Guide1.2
development cycle User's Guide1.1
executable User's Guide7.3.1.1
memory management in mixed-language applications PG to Writing Programs9.1.1
mixed language programs PG to Writing ProgramsCh9
native-mode Windows PG to Writing Programs10.6.1.6
packaging User's Guide1.2 , Ch3
portability PG to Writing Programs5.1
QuickWindows PG to Writing Programs10.6.1.6
running User's Guide1.3
shipping User's Guide1.4
APPLY clause Language Reference6.1.3.3
AppTrack utility AS Licensing2.1 , 3.1
Archive library User's Guide7.1.4 , 7.3.1
Area A Language Reference1.2.1 , 1.2.4 , 3.6.1
Area B Language Reference1.2.1 , 1.2.4 , 3.6.1
AREACHECK Compiler directive User's Guide6.3
Argument Language Reference11.4 , 11.5 , 11.5 , 11.9
ARGUMENT-NUMBER function-name PG to Writing Programs16.2.4
ARGUMENT-VALUE function-name PG to Writing Programs16.2.4
Arguments Language Reference2.6.5.4
ARITHMETIC Compiler directive User's Guide6.3
Arithmetic operations Compatibility Guide1.3.1.4
group level Compatibility Guide13.7
undefined results Compatibility Guide7.2.2
Arithmetic operator Language Reference10.1.2.1
Arithmetic statement Language Reference10.1.5.4
Arithmetic statement efficiency PG to Writing Programs1.1.2.1
Array
checking size Dialog System CMUG18.5
deleting Dialog System CMUG18.4
inserting Dialog System CMUG18.4
AS license LMF Admin Guide2.3
AS LicensingCh1
64-bit AS Licensing1.1 , 2.1 , 2.3
additional AS Licensing4.2
administering AS LicensingCh3
auto-installed AS Licensing4.1
automatic retry AS Licensing3.5
current users AS Licensing3.2
database AS Licensing2.5
development system AS Licensing3.1 , Ch4
installing AS LicensingCh2
keys AS Licensing2.1
license usage warning AS Licensing3.7
monitoring use AS Licensing3.1
overdraft AS Licensing3.6
problems installing AS Licensing2.2
server AS Licensing1.2
standard AS Licensing1.2
statistics collection AS Licensing3.3
summary AS Licensing3.1
too many users AS Licensing3.4
transaction AS Licensing1.2
troubleshooting AS Licensing3.8 , 4.3
types of AS Licensing1.2
uninstalling AS Licensing2.3
ASCENDING KEY Language Reference8.1.1.14
Ascending KEY Language Reference8.1.1.14
ASCENDING phrase Language Reference14.1.1 , 14.1.1 , 14.1.1 , 16.1.4 , 16.1.4 , 16.1.4 , 16.1.4
ASCII Compatibility Guide1.3.1.10 , 1.3.1.11
character codes PG to Creating UIsCh23
collating example PG to Writing Programs7.9.3
collating sequences PG to Writing Programs7.9.3
enabling conversion of spaces from DBCS User's Guide13.2
ASCII keys Dialog System CMUG19.1
ASCII VALUE configuration parameter Dialog System CMUG17.4
ASCII/EBCDIC
converting PG to Writing Programs7.9
converting using _CODESET PG to Writing Programs7.9.5
ASCII/EBCDIC translation tables User's GuideApC
ASIN function Language Reference11.9.4
ASLMFRETRY environment variable AS Licensing1.2 , 3.5
ASM Compiler directive User's Guide6.3
ASMLIST Compiler directive User's Guide6.3
PG to Writing Programs1.1.4
Assembler
calling from animated programs PG to Writing Programs10.2.5
FAR returns PG to Writing Programs10.2.6
invoking from COBOL PG to Writing Programs10.2.4
memory considerations PG to Writing Programs10.2.6
mixed language programming PG to Writing ProgramsCh10 , 10.2
register state on program call PG to Writing Programs10.2.7
routine library PG to Writing ProgramsCh11
subprograms PG to Writing Programs10.2
subprograms on DOS PG to Writing Programs10.2.1
subprograms on OS/2 (16-bit) PG to Writing Programs10.2.2
subprograms on OS/2 (32-bit) PG to Writing Programs10.2.3
subprograms on Windows PG to Writing Programs10.2.2
subprograms on Windows NT (32-bit) PG to Writing Programs10.2.3
ASSIGN
clause LR - Additional Topics11.1.1
Compiler directive LR - Additional TopicsCh9
ASSIGN clause Language Reference6.1.3.2
ASSIGN Compiler directive User's Guide6.3
PG to File Handling2.2.2 , 9.1.2
ASSIGN directive Language Reference6.1.3.2
ASSIGN-PRINTER Compiler directive User's Guide6.3
Assigning files PG to File HandlingCh2
dynamically PG to File Handling2.2.2 , 9.1.2
externally PG to File Handling2.2.3 , 9.1.2
statically PG to File Handling2.2.1
Association OO Programming8.3 , 16.3
template OO Programming8.3 , 16.3
ASSUME Compiler directive User's Guide6.3
Asterisk Language Reference1.2.2 , 1.2.3
Asynchronous requests PG to Communications7.6
AT END condition Language Reference10.1.6.2.2 , 10.1.6.3 , 14.1.7 , 15.1.2 , 15.1.2 , 15.1.2 , 15.1.2
AT END phrase Language Reference15.1.2 , 15.1.2 , 16.1.1
AT LINE NUMBER
with windowing syntax PG to Creating UIs13.3.3
ATAN function Language Reference11.9.5
Attribute
additive User's Guide15.2.2.3.1
byte PG to Creating UIs25.2 , 25.2.3
default background Dialog System CMUG7.3.2
DISPLAY ... UPON CRT behavior User's Guide13.2
encoding PG to Creating UIs25.2.4
functions Dialog System CMUG10.1.1.1
group menu Dialog System CMUG9.5
groups Dialog System CMUG9.1 , 9.5
palette User's Guide12.3
palette,panel painting Dialog System CMUG7.3.2
parameters Dialog System CMUG10.1.2.7
static panel Dialog System CMUG7.3.2
Attribute roll Dialog System CMUG7.3.2
draw Dialog System CMUG7.4.4.3
Attribute Roll
panel painting Dialog System CMUG7.2.5
Attribute roll
selection bar Dialog System CMUG9.2.1.3
Attribute routines
allocate color PG to Creating UIs26.3.1
allocate color in virtual colormap PG to Creating UIs26.3.1
attribute code, get PG to Creating UIs26.3.1
attribute codes, set PG to Creating UIs26.3.1
attribute information, get PG to Creating UIs26.3.1
attribute tables, restore PG to Creating UIs26.3.1
attribute tables, save PG to Creating UIs26.3.1
colormap, query PG to Creating UIs26.3.1
convert to RGB PG to Creating UIs26.3.1
set PC attribute table PG to Writing Programs18.2.2
system attributes PG to Creating UIs25.4.1
user attribute PG to Creating UIs25.4.1
virtual colormap, create PG to Creating UIs26.3.1
virtual colormap, destroy PG to Creating UIs26.3.1
Attribute selection function in Screens PG to Creating UIs9.2.4.2
Attribute setting
routines PG to Creating UIs26.2.1.4
Attribute table
definition PG to Creating UIs26.1.3
specifying entries PG to Creating UIs26.2.2
Attributes Dialog System CMUG4.2.8 , 23.7 , 23.9
Language Reference2.6.6.3
auxiliary field Dialog System CMUG7.3.2
blink PG to Creating UIs16.3.3.4
buffer in Panels PG to Creating UIs11.1.1
bytes for color display PG to Creating UIs26.2.4.2
change OO Programming2.1.1
changing terminal PG to Creating UIs26.2
character PG to Creating UIsCh26
codes for monochrome display PG to Creating UIs26.2.4.1
color display PG to Creating UIs25.2.3
color/mono compatibility PG to Creating UIs25.2.2
default settings PG to Creating UIs26.2.4
displaying PG to Creating UIs26.2.4.4
dynamic PG to Creating UIs2.2.5
enabling on panel PG to Creating UIs11.2.3
environment information PG to Creating UIs26.2.1.2.1
error field Dialog System CMUG7.3.2
field entry Dialog System CMUG7.3.2
function in Screens PG to Creating UIs9.2.4.2
generic/IBM compatibility PG to Creating UIs26.2.4
mono display PG to Creating UIs25.2.2
of panel Dialog System CMUG3.4
overview OO Programming2.1.1
palette Dialog System CMUG17.3
portability PG to Writing Programs5.1.6.2
querying meaning PG to Creating UIs26.2.1.4.2
reading in Screens PG to Creating UIs9.2.4.2
screen PG to Creating UIs25.2 , Ch26 , 26.2.4.5
setting for application PG to Writing Programs13.3.2.1
terminal display PG to Creating UIsCh25
user PG to Creating UIs25.2 , 26.2.4.5
Attributes tag
configuration file PG to Writing Programs13.3.2.1
Audit trails PG to Communications7.11.2
AUTO clause Language Reference9.1.1.2
in Screens PG to Creating UIs9.2.5
AUTO option LR - Additional Topics10.4.2
Auto-clear
Adis indicator PG to Creating UIs4.2.8
Adis option PG to Creating UIs5.2.3.3
altering Adiscf's indicator PG to Creating UIs5.2.3.2
enabling/disabling in Adis PG to Creating UIs4.2.8
Auto-installed AS license AS Licensing4.1
Auto-restore PG to Creating UIs5.2.3.3
Auto-skip
automatic in Adis PG to Creating UIs4.2.1.1.6
enabling/disabling PG to Creating UIs4.2.8
AUTO-SKIP option LR - Additional Topics10.4.2
AUTOHOTSPOT On-line Help Builder directive PG to Creating UIs22.2.2.1
AUTOLOCK Compiler directive User's Guide6.3
Language Reference10.1.6.5.14
Automatic record locking
multiple PG to File Handling6.2.3.2.2
single PG to File Handling6.2.3.1.2
Autoskip
field property Dialog System CMUG8.1.1
Auxiliary field attributes Dialog System CMUG7.3.2


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