! A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
-B cob flag | Object COBOL UG | 7.2.3 , 7.2.4 |
select binding mode | Object COBOL UG | 9.1 |
-b cob flag | ||
specify object module format | Object COBOL UG | 9.1 |
+B cob flag | ||
select binding mode | Object COBOL UG | 9.1 |
B RTS switch | Object COBOL UG | 13.2 |
B1 RTS switch | Object COBOL UG | 13.2 |
B2 RTS switch | Object COBOL UG | 13.2 |
Back function in Hyhelp | Object COBOL Char Tools | 10.1.5.2 |
Backdrop | ||
setting in Panels | PG to Creating UIs | 11.2.5 |
BACKGROUND-COLOR clause | Language Reference | 9.1.1.3 |
BACKGROUND-COLOR option | LR - Additional Topics | 11.4.2 , 11.4.2 , 11.4.3 , 11.4.3 |
Background color | PG to Creating UIs | 26.1.3 |
Backing up license database | LMF Admin Guide | 2.10 |
Backslash in On-line Help file | PG to Creating UIs | 22.2.4.6 |
Backspace | ||
Adis function (RM) | PG to Creating UIs | 7.2.3.1 |
Backward Tab | ||
Adis function | PG to Creating UIs | 7.2.3.1 |
BADSIGNS Compiler directive | Object COBOL UG | 6.3 |
Bank application | OO Programming | 8.3 , 9.1 |
classes | OO Programming | 11.1 |
startup | OO Programming | 11.2 |
Bank1.cbl | OO Programming | 7.2 , 15.2 |
Bank2.cbl | OO Programming | 10.1 |
Banner example | GS with Object COBOL | 3.1.1 |
Base Animator | GS with Object COBOL | 1.4 |
BASIS and Integrated Preprocessor | PG to Writing Programs | 17.3.3 |
BASIS mechanism | Language Reference | 18.2 |
statements | Language Reference | 18.2 |
BASIS statement | Language Reference | 18.6.1 |
Batch mode | ||
Convert3 | Compatibility Guide | 9.2 |
Convert5 | Compatibility Guide | 16.2 |
BDAM files | Compatibility Guide | 1.3.1.2 |
BEEP-EOF configuration parameter | Dialog System Char | 16.5 |
BEEP-EOS configuration parameter | Dialog System Char | 16.5 |
BEEP-INVALID configuration parameter | Dialog System Char | 16.5 |
BEEP | Dialog System Char | 9.1 , 19.2 |
BEEP option | LR - Additional Topics | 11.4.2 , 11.4.3 |
BEFORE phrase | LR - Additional Topics | 2.2.6 |
Language Reference | 13.1.12 , 16.1.13 |
Bell | Compatibility Guide | 2.3.7.7 |
PG to Creating UIs | 3.2 |
BELL clause | Language Reference | 9.1.1.4 |
in Screens | PG to Creating UIs | 9.2.5 |
BELL Compiler directive | Object COBOL UG | 6.3 |
Bell enhancer switch | Object COBOL UG | 13.2 |
BELL option | LR - Additional Topics | 11.4.2 , 11.4.3 |
Beta version compatibility | Dialog System Char | 16.2 |
BINARY | Language Reference | 2.6.4 , 2.6.4.2 |
Binary Sequential files | Compatibility Guide | 16.1.4.3 |
Binary sequential files | ||
record type | Compatibility Guide | 9.1.4.3 |
Binding | ||
messages | OO Programming | 2.1.6 |
system loader | Object COBOL UG | 7.1.1 |
Bit manipulation programming | PG to Writing Programs | 2.5 |
Bitmap | ||
freeing from printer | PG to Writing Programs | 18.2.2 |
loading for printing | PG to Writing Programs | 18.2.2 |
writing to printer | PG to Writing Programs | 18.2.2 |
BLANK | ||
Adis field option | PG to Creating UIs | 4.1.2 |
BLANK clause | Language Reference | 9.1.1.5 |
Blank lines | Language Reference | 3.6.1.3 |
BLANK option | LR - Additional Topics | 11.4.3 |
BLANK WHEN ZERO clause | Language Reference | 8.1.1.1 , 8.1.1.2 , 9.1.1.6 |
Adis field option | PG to Creating UIs | 4.1.2 |
in Screens | PG to Creating UIs | 9.2.5 |
BLINK | ||
clause | LR - Additional Topics | 11.4.3 |
option | LR - Additional Topics | 11.4.2 , 11.4.2 , 11.4.3 , 11.4.3 |
Blink attribute | PG to Creating UIs | 26.2.4.3 , 25.2.2 |
Windows | PG to Creating UIs | 16.3.3.4 |
BLINK clause | Language Reference | 9.1.1.7 |
bll_cell_address_check run-time tunable | Object COBOL UG | 12.3 |
Block | GS with Object COBOL | 4.1.6 |
copy from | Dialog System Char | 6.1.3 |
copy to | Dialog System Char | 6.2.7 |
cut to | Dialog System Char | 6.2.6 |
move | Dialog System Char | 6.1.1 |
paste | Dialog System Char | 6.1.2 |
restore | Dialog System Char | 6.2.8 |
stack | Dialog System Char | 6.1.4 |
BLOCK CONTAINS clause | Language Reference | 8.1.1.3 |
Block menu | Dialog System Char | 6.1 |
Blocks | ||
working with | Dialog System Char | 6.1 |
Body group presentation | LR - Additional Topics | 1.4.12.8 |
Bold attribute | PG to Creating UIs | 26.2.4.3 |
Bookmark | ||
function in Hyhelp | Object COBOL Char Tools | 10.1.5.2 |
in Hyhelp | Object COBOL Char Tools | 10.1.4.1 |
menu in Hyhelp | Object COBOL Char Tools | 10.1.4.1 |
Boolean operators | ||
Calling | PG to Writing Programs | 2.5.1 |
using | PG to Writing Programs | 2.5 |
Border | PG to Creating UIs | 20.2.1.1.1 |
panel | Dialog System Char | 6.2.9.3 |
Bound checking | LR - Additional Topics | 12.3.3 |
Compatibility Guide | 6.3 |
BOUND Compiler directive | Compatibility Guide | 6.3 |
Object COBOL UG | 6.3 | |
PG to Writing Programs | 1.1.3.1 | |
Object COBOL Char Tools | 2.4.5 , 2.4.5.2 |
Boundary crossing | PG to Writing Programs | 1.5.1 , 1.5.1.1 |
segment | PG to Writing Programs | 1.5.1.1 |
BOUNDOPT Compiler directive | Compatibility Guide | 6.3 |
Object COBOL UG | 6.3 | |
PG to Writing Programs | 1.1.2.3 |
Box-dimensions Structure Animator function | Object COBOL Char Tools | 11.3 |
Box diagrams of programs | Object COBOL Char Tools | 11.1 |
BOXED phrase | PG to Creating UIs | 13.3.2 |
BP | Dialog System Char | 9.1 , 19.2 |
BPD | Dialog System Char | 9.1 , 19.2 |
BPE | Dialog System Char | 9.1 , 19.2 |
BPR | Dialog System Char | 9.1 , 19.2 |
BREAK Animator directive | Object COBOL Char Tools | A.2.1 |
Breakpoint | ||
pasting DO AT breakpoint do into source | Object COBOL Char Tools | 4.5.2 |
Breakpoints | ||
Animator | Object COBOL Char Tools | Ch4 , 4.4.4 |
pasting Do statements into source | Object COBOL Char Tools | 7.5.1.3 |
BREAKPOINTS Animator directive | Object COBOL Char Tools | A.2.1 |
BRIEF Compiler directive | Object COBOL UG | 6.3 |
Browse Backward function in Hyhelp | Object COBOL Char Tools | 10.1.5.2 |
Browse chains in Hyhelp | Object COBOL Char Tools | 10.1.5.2 , 10.1.5.2 |
BROWSE Compiler directive | Object COBOL UG | 6.3 |
Browse file | Dialog System Char | 3.2.3.10.3 |
generate | Dialog System Char | 11.2.6 |
Browse Forward function in Hyhelp | Object COBOL Char Tools | 10.1.5.2 |
Browser | ||
animating | OO Programming | 4.7 |
compiling | OO Programming | 4.6 |
editing | OO Programming | 4.5 |
finding methods | OO Programming | 4.8 |
selector lists | OO Programming | 4.2 |
views | OO Programming | 4.3 |
Browsing a file | Object COBOL Char Tools | 6.3.2 |
in Directory Facility | Object COBOL Char Tools | 6.3.1 |
Browsing licenses | LMF Admin Guide | 2.8 |
Btr2xfh | ||
call converter | PG to File Handling | 15.2 |
data compression | PG to File Handling | 15.2.1.1 |
link module | PG to File Handling | 15.2 |
Btrieve | ||
btrcalls.dll | PG to File Handling | 15.1 |
BTRMAXREC | PG to File Handling | 15.1.5 , 15.1.2.2 |
BTRPAGE | PG to File Handling | 15.1.5 , 15.1.2.1 |
_BTRV | PG to File Handling | 15.1 |
call conversion modules | PG to File Handling | Ch15 |
compatibility with Extfh | PG to File Handling | 15.1.3 |
converting files | PG to File Handling | 7.3.1 , 7.3.1 |
current record pointer | PG to File Handling | 15.1.3.5 |
DELETE operations | PG to File Handling | 15.1.3.5 |
example configuration | PG to File Handling | 15.1.5 |
file operation differences with Extfh | PG to File Handling | 15.2.1 |
file operations | PG to File Handling | 15.2.1.2 |
key length | PG to File Handling | 15.1.3.1 |
non-ANSI conformance | PG to File Handling | 15.1.4 |
open output operations | PG to File Handling | 15.1.3.3 |
Rebuild | PG to File Handling | 7.3.1 , 7.3.1 |
record lengths | PG to File Handling | 15.1.3.4 |
REWRITE operations | PG to File Handling | 15.1.3.5 |
stat operation | PG to File Handling | 15.2.1.5 , 15.2.1.8 |
trace option | PG to File Handling | 15.1.5 |
transaction processing | PG to File Handling | 15.1.3.6 |
WRITE operations | PG to File Handling | 15.1.3.5 |
Buffer size | ||
files | PG to File Handling | 12.6.1 |
G RTS switch | Object COBOL UG | 13.2 |
Buffers | Communications | 7.2 , 7.5.1 , 7.11.5 , 7.11.5 |
BWZSTAR Compiler directive | Object COBOL UG | 6.3 |
BY REFERENCE phrase | PG to Writing Programs | 9.1.2.3 |
BY VALUE phrase | PG to Writing Programs | 9.1.2.3 , 9.2.2.2 |
PG to Creating UIs | 14.3.2 , 15.3.2 , 16.4.4.2 |
BYTE-MODE-MOVE Compiler directive | Object COBOL UG | 6.3 |
Byte-storage mode | Language Reference | 2.6.4.2 |
Byte-stream files | ||
accessing | Object COBOL Char Tools | 9.2.3 |
Byte | ||
read from port | PG to Writing Programs | 18.2.2 |
reading from memory | PG to Writing Programs | 18.2.2 |
write to port | PG to Writing Programs | 18.2.2 |
writing to memory | PG to Writing Programs | 18.2.2 |
Byte stream file routines | PG to File Handling | Ch16 |
close | PG to File Handling | 16.2.2 |
create | PG to File Handling | 16.2.2 |
flush | PG to File Handling | 16.2.2 |
free record lock | PG to File Handling | 16.2.2 |
get record lock | PG to File Handling | 16.2.2 |
open | PG to File Handling | 16.2.2 |
read | PG to File Handling | 16.2.2 |
sample program | PG to File Handling | 16.3 |
test record lock | PG to File Handling | 16.2.2 |
write | PG to File Handling | 16.2.2 |