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-a cob flag
        compile for animation User's Guide11.1
-A cob flag
        pass option to Assembler User's Guide11.1
.a file User's Guide9.1.2
A RTS switch User's Guide15.3
A1 RTS switch User's Guide15.3
        block Dialog System Character6.1.5
        range/table validation Dialog System Character4.
        virtual group Dialog System Character8.2.3.6
Abbreviated combined relation condition Language Reference10.1.4.4
ACCEPT Internet Applications3.4
Getting Started1.8
        alphanumeric fields Creating UIs4.2.1.1
        ANSI Creating UIs2.2.1 , 2.2
        enhanced Creating UIs2.2.2
        group item Creating UIs4.3.1 , 4.3.1
        numeric Creating UIs5.4.2.1
        numeric-edited Creating UIs5.4.2.1
        single alphanumeric fields Creating UIs4.2.1.1
        single field Creating UIs4.2
        single field Fixed-format Creating UIs4.2.1.3
        single field fixed-format Creating UIs4.2.1.3
        single field free-format Creating UIs4.2.1.3
        single field RM style Creating UIs4.2.1.6
        single field RM-style Creating UIs4.2.1.5
        single numeric-edited fields Creating UIs4.2.1.2
        terminating Creating UIs4.5 ,
Accept and Display
        See Adis
ACCEPT and EBCDIC PG to Writing Programs8.11.1
ACCEPT statement LR - Additional Topics10.4.2 , 10.4.2 , 11.3.5
ACCEPT Statement LR - Additional Topics13.5.3
ACCEPT statement LR - Additional Topics4.15.3 , 5.11.2
User's Guide7.3
Language Reference12.1.1
        concealed fields Compatibility Guide5.2.14
        fields at edge of screen Compatibility Guide5.2.13
        See also Adis
        ANSI Creating UIs1.1.7
        enhanced Creating UIs1.1.6
        Adis Configuration utility Creating UIs5.4.2.1
ACCEPTREFRESH Compiler directive User's Guide7.3
Access mode Language Reference3.5.3.2 , 3.5.4 ,
ACCESS mode Language Reference6.1.3.1 , , ,
Access mode
        dynamic Language Reference3.5.3.2 ,
        random Language Reference3.5.3.2 , ,
        relative file Language Reference3.5.3.2
        sequential file Language Reference3.5.2.4
Access validation Fileshare User's Guide5.3
Accessing records Language Reference3.5.2.1
Account classes OO Programming6.1
ACOS function Language Reference11.9.2
        browse monitor Multi-threaded Programming5.2.2
        monitor read Multi-threaded Programming5.2.2
        monitor write Multi-threaded Programming5.2.2
        mutex Multi-threaded Programming5.2.2
        semaphore Multi-threaded Programming5.2.2
Action bar Dialog System Character5.3 , 5.3.1
        definition menu Dialog System Character5.3
        dialog Dialog System Character5.3.3
        entry Dialog System Character5.3.1
        generate Dialog System Character5.3.3
        initialization procedure Dialog System Character5.3.3
        initialize Dialog System Character5.3.4
        mnemonic Dialog System Character5.3.1
        name Dialog System Character5.3.1 ,
        palette Dialog System Character16.3
        position Dialog System Character5.3.1 ,
        pulldown Dialog System Character5.3.5
        save Dialog System Character5.3.2
        text Dialog System Character5.3.1
        width Dialog System Character5.3.1 ,
Action parameters Communications2.10
Action property Internet Applications2.3
        NSAPI Internet Applications5.2
Add occurrence
        group Dialog System Character8.3.5
Add range Dialog System Character4.
ADD statement Language Reference12.1.2
Adding more licenses LMF Admin Guide3.1 , 2.8
Adding records Utilities Handbook4.6
Additional data types
        DB2 Database Access8.1.2
Additional Topics Getting Started1.9.3
Additive attributes User's Guide16.4.3.1
ADDR Function LR - Additional Topics13.5.2.1
ADDRESS OF special register Language Reference12.1.4
Addressing the cursor User's Guide16.5.3
ADDRSV Compiler directive User's Guide7.3
ADDSYN Compiler directive User's Guide7.3
Adis Creating UIsCh4
Getting Started1.8
        and generic attributes Creating UIs11.1.3 , 11.5.2
        auto-clear Creating UIs4.8..2 , 4.8..2
        auto-skip configuration Creating UIs4.8..2
        backspace character Creating UIs6.5
        case conversion Creating UIs4.8..2 , 6.5
        change configuration Creating UIs5.3.6
        change highlight Creating UIs5.3.7 , 5.3.8
        change messages Creating UIs5.3.4
        change options Creating UIs5.3.5
        choose configuration Creating UIs5.3.15
        configuration Utilities Handbook2.5.1
        configuration utility Creating UIsCh5
        configuring Creating UIs4.8..2 , Ch4 , 4.1.3 , 4.8 , 3.2
        configuring at run time Creating UIs4.8..1 , 4.8..2
        configuring keys Creating UIsCh6
        cursor control Creating UIs4.5 ,
        data keys Creating UIs4.9.1.2 , 4.9.3
        default color options Creating UIs5.4.2.1
        default keys Creating UIs6.1
        defaults Creating UIs5.1
        delete configuration Creating UIs5.3.16
        determining available shift keys Creating UIs4.9.4.1
        disabling keys Creating UIs5.3.17
        dynamic attributes module Creating UIs4.1
        editing functions Creating UIs6.5 , 6.5 , 6.5 , 6.5 , 6.5 , 6.5 , 6.5 , 6.5 , 6.5 , 6.5 , 6.5 , 6.5
        enabling keys Creating UIs5.3.17
        exit using cursor keys Creating UIs5.4.2.1
        FILLER Creating UIs4.1.1 , 4.3
        function keys Creating UIs4.9.1.1 , , 6.1.1
        group item Creating UIs4.3 , 4.3.1
        indicators on status line Creating UIs4.8..2
        initialization module Creating UIs4.1
        justification options Creating UIs5.4.2.1
        key configuration on UNIX Creating UIs4.9.2.6
        keyboard handling Creating UIs4.9
        keyboard-handling module Creating UIs4.1
        large screens Creating UIs4.6
        list of key functions Creating UIs6.5
        load configuration Creating UIs5.3.18
        lock keys Creating UIs4.9.5.1 , , , , , 4.9.5
        main support module Creating UIs4.1
        mapping functions Creating UIs6.5.1 , 6.5.1
        mapping keys to functions Creating UIs4.9.2.4
        password concealment Creating UIs4.8..2
        portability Creating UIs11.1.2
        pre-clear Creating UIs4.8..2
        predisplaying field contents Creating UIs4.8..2
        save configuration Creating UIs5.3.19
        Screen Section Creating UIs4.4 , 4.4
        shift keys Creating UIs4.9.4.1 , , , , 4.9.4
        single character echo Creating UIs4.10
        terminate ACCEPT function Creating UIs6.5
        TIMEOUT on an accept Creating UIs5.4.2.1
        timeout reset control Creating UIs4.8..2
        timeout units Creating UIs4.8..2
        UPDATE behavior options Creating UIs5.4.2.1
        user function keys Creating UIs4.9.1.1
Adis Configuration utility Creating UIsCh5 , 4.1.3 , 2.6.3 , 2.6
        ACCEPT/DISPLAY options Creating UIs5.3.3 ,
        Alter All Messages menu Creating UIs5.3.4
        Alter All Options menu Creating UIs5.3.5
        Alter Configuration menu Creating UIs5.3.6
        Alter Crt-Under Highlighting menu Creating UIs5.3.7
        Alter Function Mappings menu Creating UIs5.3.8
        Alter Indicators menu Creating UIs5.3.9
        Alter Individual Messages menu Creating UIs5.3.10
        Alter Individual Options menu Creating UIs5.3.11
        Alter Message/Indicator Positions menu Creating UIs5.3.12
        Alter Messages menu Creating UIs5.3.13
        Choose Configuration menu Creating UIs5.3.15
        command line Creating UIs5.2
        configuring ACCEPT messages Creating UIs5.5
        configuring indicators Creating UIs5.3.9
        Delete Configuration menu Creating UIs5.3.16
        Enable/Disable Adis Keys menu Creating UIs5.3.17
        function descriptions Creating UIs5.4.2
        functions Creating UIs5.4
        key control Creating UIs5.3.2
        Load Configuration menu Creating UIs5.3.18
        main menu Creating UIs5.3.1
        menus Creating UIs5.3
        overriding selections Creating UIs4.8..1
        Save menu Creating UIs5.3.19
        tab stops Creating UIs5.3.14
adis file Creating UIs4.1
Adis functions
        Backspace Creating UIs6.5
        backward tab Creating UIs6.5.1
        carriage return Creating UIs6.5
        case conversion Creating UIs6.5
        clear field Creating UIs6.5
        clear screen Creating UIs6.5
        clear to end of field Creating UIs6.5
        clear to end of screen Creating UIs6.5
        cursor down Creating UIs6.5
        cursor left Creating UIs6.5
        cursor right Creating UIs6.5
        cursor up Creating UIs6.5
        delete character Creating UIs6.5
        End Creating UIs6.5
        Home Creating UIs6.5
        insert single character Creating UIs6.5
        insert toggle Creating UIs6.5.1
        move to next field Creating UIs6.5
        move to next Tab stop Creating UIs6.5
        move to previous field Creating UIs6.5
        move to previous Tab stop Creating UIs6.5
        move to start of screen Creating UIs6.5
        replace toggle Creating UIs6.5.1
        restore Creating UIs6.5.1
        restore character Creating UIs6.5
        retype Creating UIs6.5
        RM backspace Creating UIs6.5.1
        RM clear field Creating UIs6.5.1
        RM Tab Creating UIs6.5.1
        set insert mode Creating UIs6.5
        set replace mode Creating UIs6.5
        terminate program Creating UIs6.5
        Undo Creating UIs6.5
Adis indicators
        auto-clear Creating UIs4.8..2
        insert/replace mode Creating UIs4.8..2
        off end of field Creating UIs4.8..2
        positioning at run time Creating UIs4.8..2
Adis keys Creating UIs4.9.2.4 ,
        detecting Creating UIs4.9.2.4
        enabling and disabling Creating UIs4.9.2.4
        special mappings Creating UIs4.9.2.4
Adis options
        ACCEPT numeric Creating UIs5.4.2.1
        ACCEPT numeric-edited Creating UIs5.4.2.1
        auto-clear Creating UIs5.4.2.1
        auto-restore Creating UIs5.4.2.1
        auto-skip Creating UIs5.4.2.1
        COLUMN + 1 effect Creating UIs5.4.2.1
        cursor position Creating UIs5.4.2.1
        end of field Creating UIs5.4.2.1 ,
        field overflow Creating UIs5.4.2.1
        function keys select Creating UIs5.4.2.1
        pre-clear Creating UIs5.4.2.1
        predisplay Creating UIs5.4.2.1
        prompt character Creating UIs5.4.2.1
        prompt character in PIC G Creating UIs5.4.2.1
        range of data keys Creating UIs5.4.2.1
        restrict field size Creating UIs5.4.2.1
        RM/COBOL numeric Creating UIs5.4.2.1
        SECURE field Creating UIs5.4.2.1
        termination of accept Creating UIs5.4.2.1
        update field Creating UIs5.4.2.1
        user function keys Creating UIs5.4.2.1
        validation control Creating UIs5.4.2.1
        See Adis Configuration utility
        command line Creating UIs5.2
adisctrl database and NLS PG to Writing Programs8.4
ADISCTRL file Creating UIs5.1 , 4.8 , 2.6 , 2.6.2
        default configuration Creating UIs5.1
        DG ICOBOL compatibility Creating UIs5.1
        IBM V1.0 compatibility Creating UIs5.1
        Microsoft V2 compatibility Creating UIs5.1
        modifying Creating UIs2.6.3 , 2.6.4
        RM compatibility Creating UIs5.1
Adisdyna module Creating UIs4.1
Adisinit module Creating UIs4.1
Adiskey module Creating UIs4.1
Administering AS License AppTrackCh3
        monitoring use AppTrack3.1
        statistics collection AppTrack3.2
Administration tasks LMF Admin Guide2.1
        batch run interactions LMF Admin Guide2.12
        changing location of temporary files LMF Admin Guide2.13
        deciding on licenses LMF Admin Guide2.2
        ensuring License Manager is running LMF Admin Guide2.10
        installing license keys LMF Admin Guide2.5 , 2.7
        installing License Management Facility LMF Admin Guide2.3
        reviewing licenses LMF Admin Guide2.8
        starting License Manager LMF Admin Guide2.4
        stopping License Manager LMF Admin Guide2.11
        user scripts LMF Admin Guide2.12
ADV Compiler directive User's Guide7.3
Advanced language features PG to Writing ProgramsCh3
ADVANCING phrase Language Reference16.1.14 , 16.1.14 , 16.1.14 , 16.1.14
/af option Fileshare User's Guide6.2.1 ,
AFTER phrase Language Reference13.1.12 , 16.1.14
AFTER POSITIONING phrase Language Reference16.1.14 , 16.1.14
.aif file Debugging Handbook2.2.8
aixterm Debugging Handbook2.2.7
Alarm Creating UIs3.2
Algebraic signs Language Reference2.6.1
ALIAS Compiler directive User's Guide7.3
ALIGN Compiler directive User's Guide7.3
Language Reference2.6.4.2 , 17.1
PG to Writing Programs10.2.4 ,
ALIGN directive OO Programming15.2
        decimal point Language Reference10.1.5.4
Alignment rules Language Reference2.6.2
ALL PROCEDURES phrase LR - Additional Topics2.3.3 , 2.3.3
ALL Profiler directive Utilities Handbook11.4
ALL REFERENCES OF phrase LR - Additional Topics2.3.3 , 2.3.3
All subscript Language Reference2.6.5.2
ALL subscript Language Reference2.6.5.5
Allocate client identifier Internet Applications7.2
        ID-data area for thread Multi-threaded Programming5.2.2
        thread-specific heap memory Multi-threaded Programming5.2.2 , 5.2.2
Allocating storage slots for data items PG to Writing Programs7.3.2.5
Allow/disallow null Dialog System Character4.
ALPHA Profiler directive Utilities Handbook11.4
ALPHABET clause Language Reference6.1.2.3 ,
        field Dialog System Character4.1 , 4.1.7
        field format Dialog System Character7.1.1
Alphabetic data rules Language Reference8.1.1.15
        field Dialog System Character4.1
        field format Dialog System Character7.1.1
Alphanumeric data
        efficiency of manipulation PG to Writing Programs1.1.2.2
Alphanumeric data items
        non-standard operations LR - Additional Topics11.3.7
Alphanumeric data rules Language Reference8.1.1.15
Alphanumeric edited data rules Language Reference8.1.1.15
Alphanumeric fields in ACCEPT Creating UIs4.2.1.1
Alphanumeric functions Language Reference11.6
Alphanumeric value parameters Dialog System Character9.1.2.6
ALPHASTART Compiler directive User's Guide7.3
Language Reference6.1.2.3
Alt key Dialog System Character19.2 , 18.2
Getting Started1.10.2
Alt key portability PG to Writing Programs7.4.7
Alt key simulation Creating UIs4.9.4
Alt key support User's Guide16.5.2
ALTER Compiler directive User's Guide6.7.2
PG to Writing Programs1.1.3.1
Alter panel size Dialog System Character6.2.9.2
Alter size
        action bar Dialog System Character5.3.1.7
ALTER statement LR - Additional Topics3.3.1
Language Reference12.1.3
PG to Writing Programs4.2.2 ,
ALTER TABLE statement
        dBASE Database AccessC.3.7
        text Database AccessC.8.7
Alternate character set User's Guide16.4.3.4
Alternate file status Migration Guide8.8
Alternate keys LR - Additional Topics12.1.6
File Handling11.5.2.4 , 11.4.1 ,
        duplicate LR - Additional Topics12.1.5
Alternate record key Language Reference6.1.3.1 , 15.1.2 , 15.1.2 , 15.1.5 , 16.1.14
ALTERNATE RECORD KEY clause Language Reference6.1.3.1 , 16.1.14
Alternative access paths Language Reference3.5.4.1
Alternative keystrokes Creating UIs6.1.2
        field Dialog System Character7.1.2.3
        field menu Dialog System Character7.1.2.3
        group repeats Dialog System Character4.1.4
        group size Dialog System Character4.1.1
        pulldown menu Dialog System Character5.3.5
AMODE Compiler directive User's Guide7.3
ANALYZE Compiler directive
        and CSI Utilities Handbook3.5
Analyzer Migration Guide2.4.1
        totals Utilities Handbook3.5
AND logic operator PG to Writing Programs3.5.1 , 17.4 ,
anim command Debugging Handbook2.2.1
ANIM Compiler directive User's Guide7.3
Utilities Handbook2.4.6
        -g cob flag User's Guide11.1
Animating User's Guide15.3
animating ORB User's Guide2.4.2
Animating Internet Applications4.2
Getting Started3.1.5
        a session recording Utilities Handbook2.4.10.3
        Class Library OO Programming16.4
        svranim parameter Communications2.5.1
Animator Migration Guide2.4.1 , 2.4.2
Debugging HandbookCh2 , Ch3
Utilities Handbook2.4.4
Getting Started1.8 , 1.9.2
        advanced functions User's Guide1.1.3
        .aif file Debugging Handbook2.2.8 , 2.2.8
        align Debugging Handbook3.3.2
        alter path Debugging Handbook3.3.2
        and wide mode User's Guide16.5.3
PG to Writing Programs11.3.7
        anim command Debugging Handbook2.2.1
        base Animator Debugging Handbook1.2
        basic functions User's Guide1.1.3
        breakpoint cancel Debugging Handbook3.3.2
        breakpoint duration Debugging Handbook3.3.2
        breakpoint examination Debugging Handbook3.3.2
        breakpoint in program Debugging Handbook3.3.2
        breakpoint maxima Debugging Handbook3.3.2
        breakpoint periodicity Debugging Handbook3.3.2
        breakpoint setting Debugging Handbook3.3.2
        breakpoint zoom Debugging Handbook3.3.2
        breakpoints Debugging Handbook3.3.2
        breakpoints menu Debugging Handbook3.3.2 , 3.2.2
        cancel all breakpoints Debugging Handbook3.3.2
        cancel breakpoints Debugging Handbook3.3.2
        cancel program break Debugging Handbook3.3.2
        CBL_DEBUGBREAK Debugging Handbook1.1
        change context to alternate thread Debugging Handbook3.3.2
        change current statement Debugging Handbook3.2.8 , 3.3.2 , 3.3.2
        change data items Debugging Handbook3.2.7
        clear function Debugging Handbook3.3.2
        cobanim command Debugging Handbook2.2.1
        cobanimsrv command Debugging Handbook2.2.1
        command line Debugging Handbook2.2.1
        copyfiles Debugging Handbook2.11
        core file Debugging Handbook1.1
        cross-session debugging Debugging Handbook2.7
        current line positioning Debugging Handbook3.3.2
        cursor control Debugging Handbook3.1.2
        cursor-name locate Debugging Handbook3.3.2
        cursor-name query Debugging Handbook3.3.2
        cursor-position reset Debugging Handbook3.3.2
        data display Debugging Handbook3.3.2
        data items Debugging Handbook3.2.7
        data table query Debugging Handbook3.3.2
        debugging with User's Guide1.1.3
        detach from application Debugging Handbook3.3.2
        display child data function Debugging Handbook3.3.2
        display parent data function Debugging Handbook3.3.2
        do at breakpoint Debugging Handbook3.3.2
        do statement Debugging Handbook3.3.2
        down table Debugging Handbook3.3.2
        enter Debugging Handbook3.3.2
        enter-name locate Debugging Handbook3.3.2
        enter-name query Debugging Handbook3.3.2
        environment menu Debugging Handbook3.2.3 , 3.3.2
        error messages Debugging Handbook3.4
        escape function Debugging Handbook3.3.2
        examine breakpoints Debugging Handbook3.3.2
        exchange Debugging Handbook3.3.2
        exit function Debugging Handbook3.3.2
        exit perform Debugging Handbook3.3.2
        find string Debugging Handbook3.3.2
        finding by line number Debugging Handbook3.3.2
        finding current statement Debugging Handbook3.3.2
        finding data item Debugging Handbook3.3.2 , 3.2.5
        finding data-name Debugging Handbook3.3.2
        finding filename Debugging Handbook3.3.2
        finding procedure Debugging Handbook3.3.2
        finding section Debugging Handbook3.3.2
        freeze thread Debugging Handbook3.3.2
        function descriptions Debugging Handbook3.3.2
        function keys Creating UIs6.1.1
        function keys not working Creating UIs4.9.2.6
        function summary Debugging Handbook3.3.1
        go function Debugging Handbook3.3.2
        go menu Debugging Handbook3.2.4
        go speed Debugging Handbook3.2.4 , 3.3.2
        hex toggle Debugging Handbook3.3.2
        hex/ascii toggle Debugging Handbook3.3.2
        hide monitors Debugging Handbook3.3.2
        .idy file location Debugging Handbook2.11
        information file User's Guide1.1.2
        information line Debugging Handbook3.1.1
        invoking Debugging Handbook2.2.1
        join text Debugging Handbook3.3.2
        just-in-time debugging Debugging Handbook1.1
        locate-declaration menu Debugging Handbook3.2.5
        look-up Debugging Handbook3.3.2
        main menu Debugging Handbook3.2.1
        maximum number of breakpoints Debugging Handbook3.2.2 , 3.3.2
        maximum programs loaded PG to Writing Programs4.1.2
        menus Debugging Handbook3.2
        mixed-language debugging Debugging Handbook1.1
        monitor function Debugging Handbook3.3.2
        monitor organization Debugging Handbook3.3.2
        monitor-off Debugging Handbook3.3.2
        multi-threading Debugging Handbook2.5.1
Utilities Handbook2.4.4.3
        next reset Debugging Handbook3.3.2
        on count breakpoint Debugging Handbook3.3.2
        organize monitors Debugging Handbook3.3.2
        overview Debugging HandbookCh1
        page left/right functions Debugging Handbook3.3.2
        perform-level menu Debugging Handbook3.3.2 , 3.2.6
        perform-view Debugging Handbook3.3.2
        periodic breakpoints Debugging Handbook3.3.2
        preparing programs for Debugging Handbook2.1
        query data tables Debugging Handbook3.3.2
        query data-name menu Debugging Handbook3.2.7.1
        query function Debugging Handbook3.3.2
        query menu Debugging Handbook3.2.7
        query tables Debugging Handbook3.3.2
        quit perform Debugging Handbook3.3.2
        refresh display Debugging Handbook3.3.2
        reinitializing terminal User's Guide16.5.3
PG to Writing Programs11.3.7
        reorganizing screen Debugging Handbook3.3.2 , 3.3.2
        reset Debugging Handbook3.3.2
        reset-execution menu Debugging Handbook3.2.8 , 3.3.2
        restart program Debugging Handbook3.3.2
        restore single screen Debugging Handbook3.3.2
        same level Debugging Handbook3.3.2
        saving Do statements Debugging Handbook3.3.2
        screen description Debugging HandbookCh3
        scroll text Debugging Handbook3.3.2
        select program break Debugging Handbook3.3.2
        session information file Debugging Handbook2.2.8
        set breakpoint Debugging Handbook3.3.2
        set go speed Debugging Handbook3.2.4
        set periodic breakpoints Debugging Handbook3.3.2
        setting breakpoint for thread Debugging Handbook3.3.2
        split screen Debugging Handbook3.3.2
        split text Debugging Handbook3.3.2
        start from Editor Utilities Handbook7.7.1.4 , 7.8
        start function Debugging Handbook3.3.2
        starting Debugging Handbook2.2
        statement add Debugging Handbook3.3.2
        step function Debugging Handbook3.3.2
        step perform Debugging Handbook3.3.2
        terminate Debugging Handbook3.3.2
        text entry Debugging Handbook3.1.3
        text function Debugging Handbook3.3.2
        text menu Debugging Handbook3.2.9
        thaw thread Debugging Handbook3.3.2
        this program break Debugging Handbook3.3.2
        thread-local breakpoint Debugging Handbook3.3.2
        unset breakpoint Debugging Handbook3.3.2
        unsolicited dynamic attachment Debugging Handbook1.1
        up table Debugging Handbook3.3.2
        user screen view Debugging Handbook3.3.2
        view function Debugging Handbook3.3.2
        view programs function Debugging Handbook3.3.2
        view threads function Debugging Handbook3.3.2
        where function Debugging Handbook3.3.2
        windows Debugging Handbook3.1.4 ,
        word functions Debugging Handbook3.3.2 , 3.3.2
        zoom Debugging Handbook3.3.2
        zoom and PERFORM ranges Debugging Handbook3.2.6
        zoom breakpoint Debugging Handbook3.3.2
Animator directive Debugging HandbookCh4
        COBAIF Debugging Handbook4.4 , 2.2.8
        MIXEDLANGDEBUG Debugging Handbook4.4
        MULTITHREAD Debugging Handbook4.4
        RESEQ Debugging Handbook4.4
        specifying Debugging Handbook2.2.1.4
        ZEROSEQ Debugging Handbook4.4
Animator directives
        setting Utilities Handbook2.4.4.4
Animator information file Debugging Handbook1.1
        COBAIF Animator directive Debugging Handbook4.4
animserv Debugging Handbook2.8
animserv32 command Debugging Handbook2.8.1
animserv32_t command Debugging Handbook2.8.2
animserv64 command Debugging Handbook2.8.1
animserv64_t command Debugging Handbook2.8.2
animserv_t Debugging Handbook2.8
ANNUITY function Language Reference11.9.3
ANS85 Compiler directive User's Guide7.3
File Handling4.3 , 4.3.3 , 11.1.1
        COMP usage PG to Writing Programs1.1.1
        data OO Programming2.1.3
ANSI ACCEPT/DISPLAY Creating UIs2.2 , 1.1.7
ANSI COBOL Language Reference1.1
ANSI color terminal User's Guide16.4.3.5
ANSI constants Dialog System Character16.2
ANY keyword PG to Writing Programs2.8.1
ANYO Dialog System Character18.4
/ap option Fileshare User's Guide6.4.1 ,
APOST Compiler directive User's Guide7.3
APOST compiler directive Language Reference2.2.4.3
APPC Configuring CCICh2
        created with callable shared objects User's Guide3.3.1
        creating User's Guide3.3
Internet ApplicationsCh4
        initializing Multi-threaded Programming3.3.4
        packaging User's GuideCh3 , 3.3.1
        run-time system Multi-threaded Programming3.1
        state Internet Applications3.7.3 , 3.7
        writing multi-threaded Multi-threaded ProgrammingCh3
Application Configuration System PG to Writing ProgramsCh13
Getting Started1.8
        See also Configuration file
        and Menu Handler PG to Writing Programs13.3.4
        call interface PG to Writing Programs13.4
        closing configuration file PG to Writing Programs13.4.2
        error messages PG to Writing Programs13.4.2
        parameters PG to Writing Programs13.4.1
        processing method PG to Writing Programs13.4.2
Application Server User's GuideCh2
Migration Guide2.4.3
Getting Started1.10.1.1 , 1.7.2
        components User's Guide2.2.1
        install licenses for new AppTrack4.2
        installing licenses AppTrackCh2
        License Keys AppTrack2.1
        licensing AppTrackCh1
        shipping User's Guide1.4
Application Server license
        problems using developer licenses LMF Admin Guide2.14
Application subsystem routines PG to Writing Programs17.2.1
        creating User's Guide1.2
        development cycle User's Guide1.1
        executable User's Guide9.2.5.3
        mixed language programs PG to Writing ProgramsCh10
        packaging User's Guide1.2
        running User's Guide1.3
        shipping User's Guide1.4
APPLY clause Language Reference6.1.3.2
AppTrack Getting Started1.5
apptrack command AppTrack2.1
Archive library User's Guide9.1.2
Area A Language Reference3.10.1 , 1.2.1 , 1.2.4
Area B Language Reference3.10.1 , 1.2.1 , 1.2.4
AREACHECK Compiler directive User's Guide7.3
Argument Language Reference11.4 , 11.5 , 11.9 , 11.5
ARGUMENT-NUMBER function-name PG to Writing Programs15.5
ARGUMENT-VALUE function-name PG to Writing Programs15.5
arguments_are_initial run-time tunable User's Guide14.4
Migration Guide7.1
ARITHMETIC Compiler directive User's Guide7.3
Arithmetic expressions Language Reference18.2.2 , 18.2.2 , 10.1.2
        compile-time Language Reference18.2.2
Arithmetic operations
        group level Compatibility Guide3.2.7
        undefined results Compatibility Guide5.2.2
Arithmetic operator Language Reference10.1.2.1
Arithmetic statement Language Reference10.1.5.4
Arithmetic statement efficiency PG to Writing Programs1.1.2.1
Arithmetic statements
        optimization and ON SIZE ERROR PG to Writing Programs1.1.2.1
        checking size Dialog System Character17.5
        deleting Dialog System Character17.4
        inserting Dialog System Character17.4
        host arrays Database Access2.2
        indicator arrays Database Access2.3.3
AS License AppTrackCh1
AS license
        action on new Application Server AppTrack4.2
AS License
        administering AppTrackCh3
AS license
        auto-installed AppTrack4.1
        Development system users AppTrackCh4 , Ch4
AS License
        installed by Micro Focus Development System AppTrack3.1
        installing AppTrackCh2 , 2.1
        keys AppTrack2.1
        monitoring use AppTrack3.1
        overdraft AppTrack3.4
        problems installing AppTrack2.2
AS license
        problems using developer licenses AppTrack4.3
AS License
        statistics collection AppTrack3.2
        too many users AppTrack3.3
        troubleshooting AppTrack3.5
        uninstalling AppTrack2.3
ASCENDING KEY Language Reference8.1.1.14
Ascending KEY Language Reference8.1.1.14
ASCENDING phrase Language Reference14.1.1 , 14.1.1 , 14.1.1 , 16.1.4 , 16.1.4 , 16.1.4 , 16.1.4
        character codes Creating UIsCh8
        collating example PG to Writing Programs8.11.3
        collating sequences PG to Writing Programs8.11.3
        enabling conversion of spaces from DBCS User's Guide15.3
ASCII files Utilities Handbook4.3
ASCII keys Dialog System Character18.1
ASCII VALUE configuration parameter Dialog System Character16.4
        converting PG to Writing Programs8.11
        converting using _CODESET PG to Writing Programs8.11.4
ASCII/EBCDIC translation tables User's GuideApB
ASIN function Language Reference11.9.4
        environment variable AppTrack3.3.1
        clause LR - Additional Topics11.1.1
        Compiler directive LR - Additional TopicsCh9
ASSIGN clause Language Reference6.1.3.1
ASSIGN Compiler directive User's Guide7.3
File Handling11.1.2
Language Reference6.1.3.1
ASSIGN"DYNAMIC" Compiler directive File Handling3.2.2
ASSIGN-PRINTER Compiler directive User's Guide7.3
Assigning filenames File Handling3.2
        device names File Handling3.4
        dynamic File Handling3.2.2
        external File Handling3.2.3
        keyboard File Handling3.4
        printers File Handling3.4
        screen File Handling3.4
        static File Handling3.2.1
Assigning files
        dynamically File Handling11.1.2
        externally File Handling11.1.2
Association OO Programming7.3
        template OO Programming7.3
Asterisk Language Reference1.2.2 , 1.2.3
Asymmetric server-side program Internet Applications1.2.1
Asynchronous requests Communications2.6
AT END condition Language Reference10. , , 14.1.7 , 15.1.2 , 15.1.2 , 15.1.2 , 15.1.2
AT END phrase Language Reference15.1.2 , 15.1.2 , 16.1.1
        with windowing syntax Creating UIs7.3.3
ATAN function Language Reference11.9.5
Attachmate EXTRA! Personal Client v6.1 and v6.2 Configuring CCIApB
Attachmate EXTRA! Personal Client v6.3 Configuring CCIApA
        additive User's Guide16.4.3.1
        byte Creating UIs10.2
        character Creating UIsCh11
        code Creating UIs11.7.1 , 11.7.1
        data Multi-threaded Programming2.2
        default background Dialog System Character6.3.2
        default settings Creating UIs11.5
        displaying Creating UIs11.5.2
        encoding Creating UIs10.2.2
        environment information Creating UIs11.2.2
        functions Dialog System Character9.1.1.1
        generic/IBM compatibility Creating UIs11.5
        group menu Dialog System Character8.5
        groups Dialog System Character8.1 , 8.5
        palette User's Guide14.4
        palette,panel painting Dialog System Character6.3.2
        parameters Dialog System Character9.1.2.7
        querying meaning Creating UIs11.2.4
        reentrant Multi-threaded Programming2.1.3
        screen Creating UIsCh11 , 11.5.3 , 10.2
        serial Multi-threaded Programming2.1.2
        static panel Dialog System Character6.3.2
        terminal display Creating UIsCh10
        THREAD-LOCAL Multi-threaded Programming2.2
        user Creating UIs11.5.3 , 10.2
Attribute code
        get Creating UIs11.7.1
        set Creating UIs11.7.1
Attribute information
        get Creating UIs11.7.1
Attribute roll Dialog System Character6.3.2
        draw Dialog System Character6.4.4.3
Attribute Roll
        panel painting Dialog System Character6.2.5
Attribute roll
        selection bar Dialog System Character8.2.1.3
Attribute routines
        allocate color Creating UIs11.7.1
        allocate color in virtual colormap Creating UIs11.7.1
        convert to RGB Creating UIs11.7.1
        create virtual colormap Creating UIs11.7.1
        destroy virtual colormap Creating UIs11.7.1
        get attribute code Creating UIs11.7.1
        get attribute information Creating UIs11.7.1
        query colormap Creating UIs11.7.1
        restore attribute tables Creating UIs11.7.1
        restore screen area Creating UIs11.7.1
        save attribute table Creating UIs11.7.1
        save screen area Creating UIs11.7.1
        set attribute codes Creating UIs11.7.1
        set PC attribute table PG to Writing Programs17.4
        system attributes Creating UIs10.4.1
        user attribute Creating UIs10.4.1
Attribute setting
        routines Creating UIs11.2.4
Attribute table
        definition Creating UIs11.1.3
        restore Creating UIs11.7.1
        save Creating UIs11.7.1
        specifying entries Creating UIs11.3
Attributes Dialog System Character22.7 , 22.9 , 3.2.8
Language Reference2.6.6.3
        auxiliary field Dialog System Character6.3.2
        change OO Programming2.1.1
        error field Dialog System Character6.3.2
        field entry Dialog System Character6.3.2
        overview OO Programming2.1.1
        palette Dialog System Character16.3
        portability PG to Writing Programs7.4.2
        setting for application PG to Writing Programs13.3.2.1
Attributes tag
        configuration file PG to Writing Programs13.3.2.1
Audit trails Communications2.11.2
AUTO clause Language Reference9.1.1.2
AUTO option LR - Additional Topics10.4.2
        Adis indicator Creating UIs4.8..2
        Adis option Creating UIs5.4.2.1
        enabling/disabling in Adis Creating UIs4.8..2
Auto-installed AS license AppTrack4.1
Auto-restore Creating UIs5.4.2.1
        automatic in Adis Creating UIs4.2.1.6
        enabling/disabling Creating UIs4.8..2
AUTO-SKIP option LR - Additional Topics10.4.2
AUTOLOCK Compiler directive User's Guide7.3
Language Reference10.
Automatic Language Reference3.8.2
        backup Fileshare User's Guide4.6.4 , 4.5
        record lock timeout Fileshare User's Guide4.1.1
Automatic record locking File Handling5.2.1.2
        field property Dialog System Character7.1.1
Auxiliary field attributes Dialog System Character6.3.2

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